Computing Games published by Incentive

The following is a list of Computing Games published by Incentive in the Centre for Computing History collection. It is not an exhaustive list of and other games may have been published. If you have any games or software that you would like to donate to our collection, please view our donations page.

There are 10 Computing Games published by Incentive in our collection :
Order By : Title - Release Date - Publisher
Total Eclipse Date: 1989 Total Eclipse

Plus Total Eclipse II - The Sphinx Jin

Software House: Incentive
Author: Chris Andrew, Stephen Northcott, Paul Gregory, Ian Andrew and Helen Andrew
Platform : Commodore 64

Back Track Date: 1985 Back Track

A top-down maze game with some convincing 3D effects

Software House: Incentive
Author: Chris Andrew
Platform : Dragon 32

Eddie Steady Go Date: 1985 Eddie Steady Go

   A platform game where Eddie has to go through 22 screens collecting apples and avoiding the deadly obstacles

Software House: Incentive
Author: Jason Falcus
Platform : Dragon 32

Moon Cresta Date: 1986 Moon Cresta

Shoot down wave after wave of enemies careening towards you in this licensed port of the Nichibutsu arcade game

Software House: Incentive
Author: John Martin
Platform : Dragon 32

Driller (Cassette) Date: 1987 Driller (Cassette)

Solid 3 Dimensional landscapes like you've never seen before, thanks to Freescape - it feels like you are actually there

Software House: Incentive
Author: Incentive
Platform : Amstrad CPC464

Dark Side Date: 1987 Dark Side

The second game to use the Freescape graphics engine, which enabled the player to explore a 3D world, solving puzzles and taking out the bad guys

Software House: Incentive
Author: Major Developments
Platform : ZX Spectrum

Dark Side Date: 1988 Dark Side

Second in the series of games using the astounding for the time Freescape graphics engine, which allowed full 3D environments, with filled graphics, on the 8 bit micros, possibly the first open world ...

Software House: Incentive
Author: Incentive
Platform : Commodore 64

Confuzion Date: 1984 Confuzion

A puzzle game consisting of sliding tile puzzles in which the player must guide a spark to up to three bombs in each level

Software House: Incentive
Author: Paul Shirley, Ian Andrew, Rob Hubbard
Platform : Commodore 64

Total Eclipse Date: 1988 Total Eclipse

Software House: Incentive
Author: Incentive Team
Platform : Amstrad CPC464

Total Eclipse Special Edition Date: 1989 Total Eclipse Special Edition

Software House: Incentive
Author: Incentive
Platform : Sinclair ZX Spectrum

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