Apple Games

The following is a list of Apple Games in the Centre for Computing History collection. It is not an exhaustive list of and other games may have been published. If you have any games or software that you would like to donate to our collection, please view our donations page.

There are 80 Apple Games in our collection :
Order By : Title - Release Date - Publisher
Microsoft Flight Simulator Date: Microsoft Flight Simulator

Software House: Microsoft
Author: Microsoft

Games - Patriot Command & Space Invaders (Shareware) Date: Games - Patriot Command & Space Invaders (Shareware)

Patriot Command & SpaceInvader

Software House: Public Domain Nationwide
Author: Various

Sargon II Date: 1979 Sargon II

Computer Chess Program, Apple II Tape version Platform: Apple II 24Kb RAM Cassette Tape Recorder Video Monitor                OS: ?                Application Software (AS:) Games Version: 197

Software House: Hayden Book Company
Author: Dan and Kathe Spracken

CIA / Confidential Information Advisors Date: 1980 CIA / Confidential Information Advisors

CIA / Confidential Information Advisors appears to be games software

Software House: Golden Delicious Software Ltd
Author:

Cartels & Cutthroats Date: 1981 Cartels & Cutthroats

A computer game of Business Strategy

Software House: Strategic Simulations Inc. (SSI)
Author: Dan Bunten

Wizardry Proving Grounds of the Mad Overlord Date: 1981 Wizardry Proving Grounds of the Mad Overlord

A game of fantasy & adventure "Wizardry is unlike any other game you have played on your APPLE II computer

Software House: Sir-Tech
Author: Andrew Greenberg and Robert Woodhead

Galactic Wars Date: 1981 Galactic Wars

Galaxy Wars is a 1-player space-themed arcade game for the Apple II, comprising a galaxy of the Krillians and the Centrons who have developed a complex technology

Software House: Apple
Author: John P. Schucker and Thomas M. Malinowski

Star Trek The Promethean Prophecy Date: 1982 Star Trek The Promethean Prophecy

Star Trek The Promethean Prophecy was a text adventure developed by Ron Martinez and Jim Gasperini

Software House: Simon & Schuster Software
Author: Ron Martinez and Jim Gasperini

Wizardry: Knight Of Diamonds Date: 1982 Wizardry: Knight Of Diamonds

Wizardry  was a series of role-playing video games, written  by Andrew C

Software House: Sir-Tech
Author: Andrew Greenberg and Robert Woodhead

Star Maze Date: 1982 Star Maze

Star Maze is a space-themed shooter taking place in a multidirectional scrolling maze,  written by Canadian programmer Gordon Eastman for the Apple II, based on a design by Robert ...

Software House: Sir-Tech
Author: Gordon Eastman

Apple Mechanic Date: 1982 Apple Mechanic

Beagle Bros was an American software company that specialized in creating personal computing products, primarily for the Apple II family of computers

Software House: Beagle Bros
Author: Bert Kersey

Jungle Hunt Date: 1983 Jungle Hunt

You have to swing from tree to tree in order to save your sweetie from savage cannibals planning to eat her

Software House: Atarisoft
Author:

Galaxian Date: 1983 Galaxian

Wave after wave of Drones, Emissaries, Hornets and commanders come winging in from deep space

Software House: Atarisoft
Author:

Ms. Pac-Man Date: 1983 Ms. Pac-Man

In the love match of the century Pac-Man and his leading lady the unforgettable MS

Software House: Atarisoft
Author:

Gremlins Date: 1983 Gremlins

Do not feed after midnight or let near water you were warned now look at the mess you've made

Software House: Atarisoft
Author:

Crossword Master Date: 1983 Crossword Master

Crossword Master was a Crossword authoring and solving package for educational and leisure use

Software House: Educational Software Development
Author: Christopher Jones Wida Software

Wizardry: Wiziprint Date: 1983 Wizardry: Wiziprint

Wizardry: Wiziprint is a Character Statistic Printout Program used with Wizardry a series of role-playing video games, developed by Sir-Tech

Software House: Sir-Tech
Author: Andrew Greenberg and Robert Woodhead

Crypt Of Medea Date: 1983 Crypt Of Medea

Crypt of Medea an adventure video game published for the Apple II by Sir-Tech in 1984 and developed by Arthur Britto and Allan Lamb

Software House: Sir-Tech
Author: Arthur Britto, Allan Lamb

Police Artist Date: 1983 Police Artist

Includes 3 games Police Lineup, Police Artist, Off Duty with 1,048,576 unique faces

Software House: Sir-Tech
Author: Elizabeth Levin

Pinball Construction Set Date: 1983 Pinball Construction Set

Pinball Construction Set was a video game by Bill Budge originally published in 1982, through Budge's own company  BudgeCo,  for the Apple II

Software House: Electronic Arts
Author: Bill Budge, Olaf Bubeck

Centipede Date: 1983 Centipede

A collection of multiplying insects pose different perils to the mushroom patch!   Platform:  Apple II, II+ or IIe DOS 3

Software House: Atarisoft
Author:

Donkey Kong Date: 1983 Donkey Kong

Play as Mario as you attempt to rescue your sweetheart from the clutches of donkey Kong   Platform:  Apple II, II+ or IIe DOS 3

Software House: Atarisoft
Author:

Dig Dug Date: 1983 Dig Dug

Dodging and blasting Pooka's, and dropping rocks on fire breathing Fygars Dig Dug burrows his way through a series of subterranean paths   Platform:  Apple II, II+ or IIe DOS 3

Software House: Atarisoft
Author:

Pac-Man Date: 1983 Pac-Man

The refinements to the dot chomping lead to high scores as hungry PacMan avoids ambush by voracious goblins

Software House: Atarisoft
Author:

Stargate Date: 1983 Stargate

Travel across the universe in an attempt to rescue humanoids from other planets

Software House: Atarisoft
Author:

Moon Patrol Date: 1983 Moon Patrol

Volunteers wanted for highly dangerous hostile conditions on the moon must have good reflexes good marksmanship and driving skills

Software House: Atarisoft
Author:

Battle Zone Date: 1983 Battle Zone

You play as a tank with a 360 degree view of the horizon and a plenty of targets UFOs etc what could possibly go wrong   Platform:  Apple II, II+ or IIe DOS 3

Software House: Atarisoft
Author:

Super Zaxxon Date: 1984 Super Zaxxon

Zaxxon was an isometric shooter game, developed by Sega in 1981

Software House: Sega
Author:

Skyfox Date: 1984 Skyfox

The Stunning 3D Combat Program A machine you've got to fly to believe

Software House: Ariolasoft
Author: Ray Tobey

Movie Maker Date: 1984 Movie Maker

Movie Maker is a computerised animation facility for doing the same thing that animators do by hand, only much faster and without all that work! Our five-member crew will help you draw shapes, combine ...

Software House: Ariolasoft
Author: Electronic Arts

Colossus Chess 4.0 Date: 1985 Colossus Chess 4.0

Colossus Chess "the best chess playing program for home computers"

Software House: CDS Software Ltd
Author: M P Bryant

Robotron 2084 Date: January 1985 Robotron 2084

In the year 2084 you are the only hope for humanity as the robots are turning on the humans

Software House: Atarisoft
Author:

The Bard's Tale II Date: 1987 The Bard's Tale II

Game software part of The Destiny Knight series where as the Destiny Knight you must assemble a band of adventurers, track down the seven pieces of the Destiny Wand, and defeat the evil Archmage, Lago ...

Software House: Electronic Arts
Author: Mike Cranford, Interplay

Beyond Dark Castle Date: 1987 Beyond Dark Castle

Beyond Dark Castle was an action adventure computer game, released for Macintosh in 1987 by Silicon Beach Software

Software House: Silicon Beach Software
Author: Jonathan Gay

Quarterstaff: The Tomb of Setmoth Date: 1988 Quarterstaff: The Tomb of Setmoth

Software House: Infocom
Author: Scott Schmitz, Ken Updike

SimCity Supreme Date: 1989 SimCity Supreme

Software House: Broderbund
Author: Maxis

Citadel: Adventure of the Crystal Keep Date: 1989 Citadel: Adventure of the Crystal Keep

Software House: Postcraft International Inc
Author: Postcraft International Inc

Advanced Dungeons & Dragons: Curse of the Azure Bonds Date: 1989 Advanced Dungeons & Dragons: Curse of the Azure Bonds

Curse of the Azure Bonds is a role-playing video game  It is the second in a four-part series of Forgotten Realms Advanced Dungeons & Dragons Gold Box adventure& ...

Software House: Strategic Simulations Inc. (SSI)
Author: Keith Brors, Paul Murray, Jim Jennings

Another World Date: 1990 Another World

Another World, known as Out of This World in North America, was a 1991 cinematic platformer action-adventure game designed by Éric Chahi and publish ...

Software House: Delphine Software
Author: Éric Chahi

Red Baron Date: 1990 Red Baron

Red Baron was a combat flight simulation video game for MS-DOS published by Sierra On-Line in 1990 and created by Damon Slye at Dynamix

Software House: Sierra On-Line
Author: Damon Slye, Dynamix

Faces Tris III Date: 1990 Faces Tris III

 #OBJECT=67798# The third (arguably fourth) in the series of Tetris games, this has you arranging the usual falling blocks, this time with fragments of people's faces on them

Software House: Spectrum Holobyte
Author: Dan Kaufman ElectroMelon Software

Hellcats Over The Pacific and F/A-18 Hornet 1.0 and 2.0 Date: 1991 Hellcats Over The Pacific and F/A-18 Hornet 1.0 and 2.0

Hellcats over the Pacific was a 3D flight simulator computer game for the Apple Macintosh computer

Software House: Graphic Simulations Corporation
Author: Eric Parker, Parsoft Interactive

PGA Tour Golf Date: 1991 PGA Tour Golf

Golf Simulation for 1-4 Players enhanced for the Apple Macintosh

Software House: Electronic Arts
Author: Robert McNally, The Dreamers Guild

Space Quest IV Date: 1991 Space Quest IV

Space Quest IV: Roger Wilco and the Time Rippers was a graphic adventure game with full speech support and Laugh-In announcer Gary Owens as the voice of the narrator

Software House: Sierra
Author: Scott Murphy and Doug Oldfield

The Lost Treasures Of Infocom Date: 1991 The Lost Treasures Of Infocom

The Lost Treasures of Infocom is a compilation of 20  interactive fiction games developed by Infocom and  published in 1991 by Activision for MS-DOS, Apple ...

Software House: Activision
Author: Infocom

SimAnt Date: 1991 SimAnt

SimAnt: The Electronic Ant Colony was a life simulation video game by Maxis released in  1991 and designed by Will Wright

Software House: Ocean
Author: Will Wright, Maxis

Cogito Date: 1992 Cogito

Cogito Kalisto

Software House: Atreid Concept
Author: Jerome Cretaux

SimEarth Date: 1992 SimEarth

SimEarth is a life simulation video game, published in 1990 by Maxis and the second Sim title designed by Will Wright

Software House: Broderbund
Author: Will Wright, Maxis

S.C.Out Date: 1992 S.C.Out

S

Software House: Atreid Concept
Author: Fabrice Armisen

The Tinies Date: 1992 The Tinies

The Tinies are mischievous, hairy beings from the planet Sklumph

Software House: Atreid Concept
Author: Fabrice Armisen

The Secret Of Monkey Island Date: 1992 The Secret Of Monkey Island

The Secret of Monkey Island was a point-and-click graphic adventure game developed by Lucasarts and published in 1990

Software House: Lucasarts
Author: Ron Gilbert,  Tim Schafer and Dave Grossman

Prince of Persia Date: 1992 Prince of Persia

Prince of Persia was a series of action-adventure gamescentred around various incarnations of the Prince of Persia

Software House: Broderbund and Electronic Arts
Author: Scott Shumway, Presage Software Development

Lemmings Double Pack Date: 1992 Lemmings Double Pack

Lemmings Double Pack for Apple Macintosh contains the original Lemmings and  Oh No! More Lemmings

Software House: Psygnosis
Author: DMA Design / Softline

Lemmings Date: 1992 Lemmings

Lemmings is a puzzle video game developed by DMA Design in Dundee and published by Psygnosis for the Apple Macintosh

Software House: Psygnosis
Author: DMA Design / Softline

A-Train Date: 1992 A-Train

A-Train was a series of business simulation video games that were originally developed by Artdink in Japan, with the first game in the series published in 1985

Software House: Ocean
Author: Artdink / Maxis

The 7th Guest Date: 1993 The 7th Guest

The 7th Guest is an interactive movie puzzle adventure game, a horror story told by the player, as an amnesiac

Software House: Virgin Interactive
Author: Trilobyte

Busytown Date: 1993 Busytown

Richard Scarry's Busytown books contain energetic and playful characters who are part of this interactive computer software

Software House: Paramount Interactive
Author: Novotrade International

V For Victory: Market Garden Date: 1993 V For Victory: Market Garden

V For Victory: Market Garden was the third part of the V for Victory World War II video game series

Software House: Electronic Arts
Author: Atomic Games

SimCity 2000 Date: 1993 SimCity 2000

SimCity 2000 was a city-building simulation video game jointly developed by Will Wright and Fred Haslam of Maxis, as the successor to SimCity Cla ...

Software House: Mindscape/Maxis
Author: Will Wright and Fred Haslam of Maxis

Apple Magic Collection Date: 1994 Apple Magic Collection

Disney entertainment titles on 3 CD-ROMs: The Lion King Animated Storybook Aladdin Activity Centre Toy Story Promotional  for Windows and Mac Platform: Apple Performa, Quadra, Power Macinto ...

Software House: Disney Interactive
Author: Disney Interactive

P.A.W.S Personal Automated Wagging System Dog Simulator Date: 1994 P.A.W.S Personal Automated Wagging System Dog Simulator

P

Software House: Organa
Author: Domestic Funk Products

Sid Meier's Colonization Date: 1994 Sid Meier's Colonization

Sid Meier's Colonization: Create a New Nation was a turn-based strategy game by Brian Reynolds and Sid Meier released by MicroProse in 1994

Software House: Microprose
Author: Brian Reynolds

Doom II Date: 1995 Doom II

Doom II, also known as Doom II: Hell on Earth, was a first-person shooter game by id Software

Software House: ID Software
Author: John Carmack, John Romero, Dave Taylor

Myst Date: 1995 Myst

Myst developed by Robyn and Rand Miller of Cyan and published by Broderbund, was a  first-person graphic adventure game

Software House: Broderbund
Author: Robyn and Rand Miller of Cyan

Worms Date: 1995 Worms

Worms was a 2D artillery tactical video game developed by Team17 and released in 1995

Software House: Ocean
Author: Andy Davidson, Team 17

Pingu: a Barrel of Fun Date: 1996 Pingu: a Barrel of Fun

Pingu based mini games including Music Time, Fish Tennis, Ice Flow, Building Blocks, Snow Maze, Colour Puzzle, Shapes Puzzle, Sound Puzzle, Letters Puzzle, Numbers Puzzle

Software House: BBC
Author: Media Projects

Riven - The Sequel to Myst Date: 1997 Riven - The Sequel to Myst

Riven - The Sequel to Myst was, like its predecessor, a first-person point and click adventure game in which the player explores immersive environments depicted through a large series of&nbs ...

Software House: Broderbund
Author: Richard A. Watson

Tonka Construction Date: 1997 Tonka Construction

Build imagination with your own fleet of Tonka trucks

Software House: Hasbro Interactive
Author: Hasbro Interactive

Origami - The Secret Life of Paper Date: 1997 Origami - The Secret Life of Paper

Origami - The Secret Life of Paper teaches the user the art of Origami paper folding

Software House: Casady & Greene
Author: CloudRunner

Age of Empires Date: 1998 Age of Empires

Age of Empires is a series of historical real-time strategy video games, the first game Age of Empires, was was released in 1997, and  focused on events in Europe, Africa ...

Software House: MacSoft and Microsoft
Author: Ensemble Studios

StarCraft Date: 1998 StarCraft

StarCraft is a military science fictiongame  created by Chris Metzen and James Phinney for Blizzard Entertainment

Software House: Blizzard Entertainment
Author: Chris Metzen and James Phinney

Pingu & Friends Date: 1999 Pingu & Friends

10 fun activities, play and learn with Pingu and his friends, Narrated by Felicity kendal

Software House: BBC
Author: Workhouse

Disney's Villains' Revenge (USA) Date: 1999 Disney's Villains' Revenge (USA)

Disney's Villains' Revenge was a is an interactive "point-and-click" game developed and published by Disney Interactive for Apple Macintosh and   Microsoft Windows in 1999

Software House: Disney Interactive
Author: DreamFactory Andy Fisher Elaine McClay Scott Santos

SimCity 4 Date: 2002 SimCity 4

SimCity 4 is a city-building simulation game developed by Maxis, a subsidiary of Electronic Arts

Software House: Electronic Arts
Author: Maxis

Medal of Honor: Allied Assault Date: August 2002 Medal of Honor: Allied Assault

Medal of Honor: Allied Assault is a first-person shooter video game

Software House: Electronic Arts & Aspyr
Author:

Unreal and Unreal Tournament 2003 Date: 31st October 2002 Unreal and Unreal Tournament 2003

One of the most famous online shooting game series, not very commonly found on Macintosh

Software House: Macsoft, Infogames, Atari
Author: Steve Polge

Championship Manager - Season 03/04 Date: 2003 Championship Manager - Season 03/04

Championship Manager 03/04 was a football management game in the Championship Manager series

Software House: Eidos
Author:

The Sims - Complete Collection Date: 2006 The Sims - Complete Collection

The Sims was a strategic life simulation video game of the daily activities of one or more virtual customisable people ("Sims") in a suburban household who are controlled ...

Software House: Electronic Arts
Author: Will Wright of Maxis

Machinarium - Collectors Edition Date: 2009 Machinarium - Collectors Edition

Machinarium is an exploration adventure and puzzle point-and-click game from Amanita Design, the creators of Samorost and Botanicula

Software House: Lace Mamba
Author: Amanita Design

Botanicula (Limited Edition) (German) Date: 2012 Botanicula (Limited Edition) (German)

Botanicula is a humour filled exploration adventure and puzzle point-and-click game from Amanita Design, the creators of Samorost and Machinarium

Software House: Daedalic Entertainment
Author: Amanita Design

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