A stunning achievement for the time, this space shooter was a very early example of a game with filled graphics, a vast improvement on the original game's wire frame visuals, this port is much more colourful than the Spectrum version, but does sacrifice some speed in return.
The idea of the game is to fly through some defensive gates, and then into portals, that do not look dissimilar to the Space Stations in Elite, which teleport the player to the planet surface, and after flying along a heavily defended trench, a reactor has to be destroyed to neutralise that planet.
Other Software by Firebird:
Information About Firebird:
This exhibit has a reference ID of CH11148. Please quote this reference ID in any communication with the Centre for Computing History.
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