Rocket Ball

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(Also called Rocketball)

According to its advert, "In the year 2010 AD, World disputes are no longer settled on the Battlefield but in the circular ROCKETBALL arena, victory going to the side scoring the most goals."

Unofficially based on the 1975 film Rollerball, Rocket Ball sees you take control of one of 4 teams - Houston, Tokyo, Moscow and Madrid. Each team has 5 players who roller skate anti-clockwise around a circular arena trying to throw the ball into a hole on the wall in order to score a point. Each team has its own goal so own goals are possible. The ball is fired at the top of the banked circuit and slowly descends and decelerates to the point where it can be collected by a player by crouching down, although the ball can knock a player over if it is travelling too fast.

Once a player has the ball, he can be controlled to avoid other players or to throw the ball - either to pass to a team-mate or to attempt a shot. As with other sports game of the era, you control the player with a different shade of your team's kit and this player will change based on the position of the ball. Throws are laterally left and right and must be judged by adjusting the speed of skating and the player's position on the banked circuit. All the while, the opposition can barge into you, punch you or jump into you in order to knock you over, forcing the ball to run loose. If the ball drops below the bottom of the circuit, time is stopped and the game restarts with the ball being launched at the top of the circuit.

Successfully throwing the ball into the goal surrounded by your opponents colour results in a point being scored and the game being restarted. Games last for 10 minutes with the clock stopping every time there is a break in play. The wining team is the team with the most points when the time runs out. There is no league system - the player is given a choice of the two teams involved and either a two-player game or a one-player game at any of 6 skill levels.

Programmer - John Sinclair
Music - Lawson Pilling
Price at release - £7.95




Platform : Commodore 64
Format : Cassette
Publisher : IJK
Authors : John Sinclair
Date : 1984
Product Code :

Other Software by IJK:

Item Manufacturer Platform Format Date
Stratobomber IJK Software Acorn Electron Cassette Unknown
Invaders IJK Software BBC Micro Cassette Unknown
Leap-Frog IJK Software Ltd BBC Micro Cassette Unknown
Beeb-Beep IJK Software BBC Micro Cassette 1982
Super Hangman IJK Software BBC Micro Cassette 1982
Beebmunch IJK Software Ltd BBC Micro Cassette 1983
Candy Floss and Star Trek IJK Software BBC Micro Cassette 1983
Leap-Frog IJK Software BBC Micro Cassette 1983
Model B Invaders IJK Software BBC Micro Cassette 1983
Stratobomber IJK BBC Micro Cassette 1983
U.K. P.M. IJK Software Acorn Electron Cassette 1983
Atlantis IJK Software Ltd BBC Micro Cassette 1983
Stratobomber IJK BBC Micro Cassette 1983
Hyperdrive IJK Acorn Electron Cassette 1983
Five-A-Side Socca IJK Acorn Electron Cassette 1983
Beebmunch (Early Release) IJK Software Ltd BBC Micro Cassette 1983
Invaders IJK Software Acorn Electron Cassette 1983
Caterpillar IJK Software Acorn Electron Cassette 1983
Zorgons Revenge (Demo Only) IJK Software Oric Cassette 1983
Fantasy IJK Software Oric Cassette 1983
Hyperdrive IJK Software BBC Micro Cassette 1983
3D Maze IJK Software Oric Cassette 1983
Xenon 1 IJK Software Oric Cassette 1983
Flags IJK BBC Micro Cassette 1983
Zorgons Revenge IJK Software Oric Cassette 1983
Five-a-Side Socca IJK Software BBC Micro Cassette 1983
Krazy Kar IJK Software Commodore 64 Cassette 1984
Jouste IJK Software Commodore 64 Cassette 1984
Rocket Ball IJK Commodore 64 Cassette 1984
Frigate Commander IJK Oric Cassette 1984
Reverse IJK Oric Cassette 1984
Attack of the Cybermen IJK Software Oric Cassette 1984
Don't Press The Letter Q IJK Software Oric Cassette 1984
Dam Buster IJK Software Oric Cassette 1984
Playground 21 IJK Software Oric Cassette 1985
Damsel in Distress IJK Software Cassette 1985
Peg Leg IJK Software Acorn Electron Cassette 1986

Information About IJK:

 

 

 

This exhibit has a reference ID of CH11616. Please quote this reference ID in any communication with the Centre for Computing History.
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