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(Also called Rocketball)
According to its advert, "In the year 2010 AD, World disputes are no longer settled on the Battlefield but in the circular ROCKETBALL arena, victory going to the side scoring the most goals."
Unofficially based on the 1975 film Rollerball, Rocket Ball sees you take control of one of 4 teams - Houston, Tokyo, Moscow and Madrid. Each team has 5 players who roller skate anti-clockwise around a circular arena trying to throw the ball into a hole on the wall in order to score a point. Each team has its own goal so own goals are possible. The ball is fired at the top of the banked circuit and slowly descends and decelerates to the point where it can be collected by a player by crouching down, although the ball can knock a player over if it is travelling too fast.
Once a player has the ball, he can be controlled to avoid other players or to throw the ball - either to pass to a team-mate or to attempt a shot. As with other sports game of the era, you control the player with a different shade of your team's kit and this player will change based on the position of the ball. Throws are laterally left and right and must be judged by adjusting the speed of skating and the player's position on the banked circuit. All the while, the opposition can barge into you, punch you or jump into you in order to knock you over, forcing the ball to run loose. If the ball drops below the bottom of the circuit, time is stopped and the game restarts with the ball being launched at the top of the circuit.
Successfully throwing the ball into the goal surrounded by your opponents colour results in a point being scored and the game being restarted. Games last for 10 minutes with the clock stopping every time there is a break in play. The wining team is the team with the most points when the time runs out. There is no league system - the player is given a choice of the two teams involved and either a two-player game or a one-player game at any of 6 skill levels.
Programmer - John Sinclair
Music - Lawson Pilling
Price at release - £7.95
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This exhibit has a reference ID of CH11616. Please quote this reference ID in any communication with the Centre for Computing History.
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