The Commodore 64 version of this magic making adventure was not by any means the best version of this game, nice, fast graphics, but very bug ridden and prone to crashing
The plot has two feuding wizard brothers collecting ingredients, then taking them back to their own cauldrons to mix them up to create spells such as lightning bolts, and temporarily turning the innocent villagers into monsters to sap the other wizards energy, there are two statues at the bottom of the screen, which slowly disappear into the ground, when they are buried a gravestone appears and it is game over for one of the players.
This was the first release on the budget maestro Mastertronic's new label Bulldog, which was designed to showcase British coding talent abroad, they also had another, Entertainment USA which brought American games to these shores.
The C64 version has recently been fixed to rid it of most of the problems, for instance, the sprite spell if used would instantly crash the game, and the character guarding the herb garden would either one shot the player, or wildly flay about. Also the player could walk through solid walls or even out of the play area, causing the game once more to crash.
Probably the greatest problem the game had was the music, that was either quick or slow depending which screen the player was on.
||John P. Flynn, Ste Pickford, David Whittaker
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This exhibit has a reference ID of CH1949. Please quote this reference ID in any communication with the Centre for Computing History.
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