Fingers Crossed for 2021 ...

2020 was the worst! COVID kept the museum closed for much of the year and a mains water pipe bursting causing a flood kept us closed for the rest. 
We're hoping to re-open in the next few months ... fingers crossed! Read More >>>

Please Donate Via Just GivingNo visitors, no workshops, no events, no school visits... no income. We know that things are tough for everyone right now, but if you can afford to help us through these tough times please donate what you can.

There's over 36,000 exhibits here! That should keep you occupied for a bit - get searching!

Or come and get involved on our social media channels ...

      Twitch  Facebook          Online Gift Shop      

Thank you.

Overload - Issue 32 - June 1999

29 pages.


  • Software Development in C++
    • A Simple Model for Object Persistence Using the Standard Library by Richard Blundell
    • BroadVision Part 4 by Sean Corfield
  • C++ Techniques
    • A Review of copy_on_write_ptr by Jon Jagger
  • The Wider World
    • Polymorphism In Object Oriented Languages An Overview by Ulrich E. Eisenecker
    • The EPOC C++ API by Alan Griffiths
  • Patterns
    • Micro-Derivation & Related Ideas by the Harpist
  • Whiteboard
    • Builder & Factory Method Patterns by Francis Glassborow
    • Modern Art as an Inspiration for Software by Francis Glassborow
    • Ruminations on Studying Design Patterns by Francis Glassborow

Publication Date : June 1999

ISSN Number : 1354-3172

Creator : C++ SIG

This exhibit has a reference ID of CH33352. Please quote this reference ID in any communication with the Centre for Computing History.

Scan of Document: Overload - Issue 32 - June 1999

Click on the Image For Detail

Help support the museum by buying from the museum shop

View all items

Founding Sponsors
redgate Google ARM Real VNC Microsoft Research
Heritage Lottery Funded
Heritage Lottery Fund
Accredited Museum