Fingers Crossed for 2021 ...

2020 was the worst! COVID kept the museum closed for much of the year and a mains water pipe bursting causing a flood kept us closed for the rest. 
We're hoping to re-open in the next few months ... fingers crossed! Read More >>>

Please Donate Via Just GivingNo visitors, no workshops, no events, no school visits... no income. We know that things are tough for everyone right now, but if you can afford to help us through these tough times please donate what you can.

There's over 36,000 exhibits here! That should keep you occupied for a bit - get searching!

Or come and get involved on our social media channels ...

      Twitch  Facebook          Online Gift Shop      

Thank you.

Blip - The Play Anywhere Tennis Game

Blip is a dedicated first-generation, handheld electro-mechanical game marketed by Tomy starting in 1977 in the USA. The system can only play one two-player game that is very similar to Atari's video game Pong. The system was sold under the name Blip-o-Mat in Germany, and in Japan the game was marketed as World Tennis.

Despite billing itself as "Blip - The Digital Game", there are no electronics in the game console at all. The ball movement, scoring, and serving are all mechanical and powered by the windup timer. The two HP7 batteries are used only to power the LED which is physically moved between the two players.

Manufacturer: Tomy
Date: 1977

This exhibit has a reference ID of CH34164. Please quote this reference ID in any communication with the Centre for Computing History.

 
Blip - The Play Anywhere Tennis Game


Click on the Image(s) For Detail


User Submitted Articles


Add Your Article >>>

Help support the museum by buying from the museum shop

View all items

Founding Sponsors
redgate Google ARM Real VNC Microsoft Research
Heritage Lottery Funded
Heritage Lottery Fund
Accredited Museum