Apple Mechanic

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Beagle Bros was an American software company that specialized in creating personal computing products, primarily for the Apple II family of computers. 

Apple Mechanic allowed users to create their own shape tables (an early form of sprites) to create their own games, using a Shape Editor/Font Editor and Shape Analyzer.

Shape tables in Apple II ROMs allow manipulation of small images encoded as a series of vectors. Software routines in the ROM draw an image/shape in high-resolution graphics with scaling and rotation. Shape tables were supported via Applesoft BASIC and from machine code in the "Programmer's Aid" package.

Applesoft's high-res graphics were not optimized for speed, so shape tables were not usually used for performance-critical software such as games. They were typically written in assembly language and used pre-shifted bitmap shapes. Beagle Bros offered a number of fonts in Font Mechanic as Applesoft shape tables.

Platform: Apple II, II+, IIe  48Kb RAM Disk 5.25

               OS: DOS 3.3         

Application Software (AS:) Games

Version: 1982

Platform : Apple II
Format : Disk 5.25
Publisher : Beagle Bros
Authors : Bert Kersey
Date : 1982
Product Code :

Related Items in the Collection:

Other Software by Beagle Bros:

Item Manufacturer Platform Format Date
Apple Mechanic Beagle Bros Apple II Disk 5.25 1982
Beagle GPLE Beagle Bros Apple II Disk 5.25 1983
DiskQuik Beagle Bros Apple II Disk 5.25 1983
Triple-Dump Beagle Bros Apple II Disk 5.25 1984
Beagle Graphics Beagle Bros Apple II Disk 5.25 1984
Extra K Beagle Bros Apple II Disk 5.25 1985

Information About Beagle Bros:

Item Manufacturer Date
Beagle Bros 1 Jan 1980




This exhibit has a reference ID of CH43412. Please quote this reference ID in any communication with the Centre for Computing History.
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