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IEEE Annals of the History of Computing - July-September 2009

Volume 31, Number 3

Guest Editor's Introduction - Henry Lowood
Videogames in Computer Space: The Complex History of Pong - Henry Lowood
Computer Hobbyists and the Gaming Industry in Finland - Petri Saarikoski and Jaako Suominen
Random and Raster: Display Technologies and the Development of Videogames - Nick Montfort and Ian Bogost
Context and Driving Forces in the Development of the Early Computer Game Nimbi - Anker Helms Jorgensen
Production Protection to Copy(right) Protection: from the 10NES to DVDs - Casey O'Donnell
Anecdotes: Magnavox and Intel: An Odyssey - Stanley Mazor, with Peter Salmon; The Early Days of the Arpanet, Peter T. Kirstein
Biographies: Herbert F. Matare - Armand Van Dormael
Local Area Networks: high (Plains) Tech - Michael Geselowitz
Events and Sightings
Think Piece: The Puloined Mainframe: Hiding the History of Computing in Plain Sight - John Laprise

Kindly donated by Philip Sugden.

Publication Date : 2009

ISSN Number : 1058-6180

Format : Paper

This exhibit has a reference ID of CH55743. Please quote this reference ID in any communication with the Centre for Computing History.

Scan of Document: IEEE Annals of the History of Computing - July-September 2009

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