TRS-80 Games
The following is a list of TRS-80 Games in the Centre for Computing History collection. It is not an exhaustive list of and other games may have been published. If you have any games or software that you would like to donate to our collection, please view our donations page.There are 108 TRS-80 Games in our collection :
Order By : Title - Release Date - Publisher |
Use your beamer to suck up all the blocks of nuclear waste while avoiding chasers
Software House: Microdeal
Author: D&D Software
No hidden treasures to find, no wealth to amass, no score to beat
Software House: Tandy
Author: Robert Arnstein
Computer version of the card game Blackjack and the board game Backgammon
Software House: Radio Shack
Author: Tandy Corporation
Maze game for 1-2 players in which the walls of the maze are invisible until a player bumps into them, and can also be trapped
Software House: Microdeal
Author: Charles Wallace
Clone of the arcade game Joust
Software House: Tom Mix Software
Author: Tom Mix Software
3 double-sided cassettes
Fight your way through a series of chambers as you make your way to destroy the main reactor
Software House: Microdeal
Author: John Crane
Collection of programs for use in civil engineering projects: Simple Beam Computations Column Buckling and ASIC Column Formulas Stress in Cylinders and Bolt Torque Cantilevered Beams Vector Computations Fixed Beam Computations Section Physical Characteristics
Software House: Radio Shack
Author: Tandy Corporation
The aim of the game is to paint the floor, but with dogs, moths, caterpillars, and all manner of other obstacles getting in the way, your objective is much harder than it first sounds
Software House: Cornsoft Group
Author: Charles Guy
Cuthbert must light up the lunar landing pad by walking along and filling in the lines around each of the lights while avoiding the invading Moronians
Software House: Microdeal
Author: Tom Mix Software
Cuthbert has been sent on a mission to plunder the Moronian's Solar System by the Federal Chief
Cuthbert and his friends have been captured by the Moronians and put to work in the mines guarded by a fire breathing demon
Arcade platformer consisting of two repeating levels
Software House: Microdeal
Author: Ken Kalish
Clone of the arcade game 'Phoenix'
Software House: Microdeal
Author: Jeffrey Sorensen, Philip Mackenzie
The player controls a spaceship capable of moving in 8 different directions
Vertically scrolling shooter with a fantasy theme
Software House: Microdeal
Author: Ken Kalish
A collection of four minigames, each of which must be beaten in order to advance to the next level of difficulty
Software House: Tom Mix Software
Author: Steve Gieseking
The player takes the part of the Emperor of the Roman Empire during the first few centuries A
Software House: Molimerx Ltd
Author: A J Harding
Contains:Mission - Cannibals And Missionaries Nim - Takeaway GameLander - Spaceship lander Hunt - Treasure Hun
Contains 4 games:Bio - BiorhythmStar - Star BlasterCraps - Crap GameWatson - Quick Watso
Gammon Gambler is a backgammon-playing computer game developed by The Dream Machine and published by Radio Shack in 1979 for TRS-80
Software House: Radio Shack
Author: The Dream Machine
Invasion Force is a text-based strategy video game created by Robert Arnstein and released by Radio Shack in 1979 for TRS-80 computers
Software House: Radio Shack
Author: Radio Shack
Text adventure with a very basic parser
Software House: Tandy
Author: Device Oriented Games
Pilot your starship through the corridor and drop bombs through the air-shafts to destroy the enemy base, but watch out for the deadly Thai Fighters that will try to prevent your assault
Software House: Microdeal
Author: CJ Roslund
You are the last survivor of the invader fleet, and it is your job to destroy the human's spaceships and laser bases
Software House: Med Systems
Author: Kenneth Kalish
Invasion Force is a text-based strategy video game created by Robert Arnstein and released by Radio Shack in 1979 for TRS-80 computers
Software House: Radio Shack
Author: Robert Arnstein
Invasion Orion is the sequel to Starfleet Orion
Software House: Epyx
Author: Automated Simulations
Clone of the arcade game Centipede
Software House: Tom Mix Software
Author: Rugby Circle
Cutherbert's Lady Love has been kidnapped by the Evil Gorilla and now he must scale ladders and ramps to save her
Software House: Microdeal
Author: Ken Kalish
Adventure Level 1 Loan Realtime Startrek Tic Tac Toe Electric Phone King Salami
Software House: Cost Effective Computer Services
Author: Cost Effective Computer Services
A double-sided Level I / Level II tape
Software House: Tandy
Author: Peter R Jennings
An illustrated text adventure that follows the adventures of the spy Rupert James Pettigrew
Software House: Shards Software
Author: Shards Software
Epic three part family adventure spanning six countries in a search to unravel the secrets of the diary
Software House: Shards software
Author: Shards
First-person shooter/maze exploration game
Software House: Microdeal
Author: Ken Kalish
Clone of the arcade game Defender
Software House: Spectral Associates
Author: Steve Gieseking
An arcade game loosely based on Missile Command
Software House: Radio Shack
Author:
Pyramid 2000 is a text adventure computer game developed by Robert Arnstein and published by Radio Shack in 1979 for TRS-80 computers
Software House: Radio Shack
Author: Robert Arnstein
A game of elementary deduction which allows the player the opportunity to match specific criminals to specific crimes
Stylised as Raäka-Tū on the front of the manual (not present)
Software House: Tandy
Author: Robert Arnstein
Originally released in 1978 by 'Taylor', this appears to be a later release by Molimerx from 1980
Software House: Molimerx Ltd
Author: Molimerx Ltd
Two games from type-ins from magazines, along with the type-in and information from Computer & Video Games magazine
Software House:
Author: George Blank, Lance Miclus
Level II 16k Snake Eggs is an animated 1-player gambling game for the TRS-80
Software House: The Software House
Author: The 80-US Journal
Your command is the Endever, your mission is the total destruction of the invading Jovian fleet, and your time is limited
Marooned at the edge of the galaxy, you’ve stumbled on the ruins of an ancient alien civilization complete with fabulous treasures and unearthly technologies
Software House: Molimerx Ltd
Author: Scott Adams
With British Ace 3D Aerial Battl
Software House: subLOGIC
Author: B. Artwick
An updated version of the game 'Robot Battle', which was a clone of 'Berzerk'
Software House: Microdeal
Author: Spectral Associates
Music compostion program that would allow users to play back the songs they create with programmed graphics or on screen words
Software House: Microdeal
Author: Speech Systems
Top-down adventure game in which the player must escape from the titular Dark Pit, which consists of 64 rooms complete with enemies and collectibles
Software House: Microdeal
Author: G. Twist, T. Folks
Educational program designed to help children with spelling and reading comprehension
Software House: Electronic Book Software
Author: Electronic Book Software
Educational software originally paired with an electronic book
Software House: Electronic Book Software
Author: Electronic Book Software
Collect riches across time and space as the Time Bandit, but beware, the loot is guarded by all manner of monsters
Software House: Microdeal
Author: Bill Dunlevy, Harry Lafnear
Clone of the arcade game Scramble
Software House: Design Design
Author: Rainbow Software
Graphic adventure - Space exploration game
Software House: The Softwarehouse
Author: The Softwarehouse
Flight simulator with wireframe graphics which allowed players to navigate based on vision as opposed to read-outs from onboard instruments
Software House: Microdeal
Author: Afa and Rom