Features:
- Heavy Rein (A game version of a film version of Beowulf, but can gaming do justice to Grendel and the mother of all poems?)
- Primal Scourge (The Finest firstperson adventuring meets the Nintendo Wii Remote. We explore Metroid Prime 3: Corruption)
- Brave Nuclear World (Fallout 3 brings us all the fun of the radioactive apocalypse, with mutants, Vault Boy and a fine line in storytelling)
- Finishing The Fight (After the multiplayer beta and the AFRs, we finally get stuck in to the game's singleplayer campaign)
- Speed Freaks (Scream if you want to go faster: the art of speedrunning makes a mockery of the design and pacing of games)
- The Return Of E3 (How the new-look gaming expo played out in Stana Monica)
- Rallying Call (Sega Racing Studio's Guy Wilday on the challenge of reinventing a classic)
- Pocket Pillows (We talk about the state of mobile gaming with developer Capybara)
- Conventional Thinking (How the year's biggest consumer game show in Leipzig is shaping up)
- Heated Debate (Microsoft acts to address hot 360s suffering from the 'ring of death')
Including Previews of:
- Uncharted: Drake's Fortune (PS3)
- The Orange Box (360, PC, PS3)
- Clive Barker's Jericho (360, PS3)
- Tekken 6 (PS3)
- Folklore (PS3)
- Lair (PS3)
- Prototype (TBC)
- Eye Of Judgement (PS3)
- Left 4 Dead (360, PC)
- Forever Blue (Wii)
- Burnout Paradise (360, PS3)
- Rock Band (360, PS3)
- The Simpsons Game (360, PS3)
- Heavenly Sword (PS3)
- Mercenaries 2 (360, PC, PS3)
- White Gold (360, PC)
- The Precursors (360, PC)
Featuring Reviews of:
- The Legend Of Zelda: Phantom Hourglass (DS)
- Blue Dragon (360)
- Transformers: The Game (360, PC, PS2, PS3, Wii)
- Odin Sphere (PS2)
- Ouendan 2 (DS)
- Monster Madness (360, PC)
- Exit 2 (PSP)
- Hour Of Victory (360)
- Tenchu Z (360)
- Calling All Cars (PS3)
- Graw 2 (PC)
- Anno 1701 (DS)
- More Brain Training (DS)
Publication Date : September 2007
Creator : Future Publishing
This exhibit has a reference ID of CH45362. Please quote this reference ID in any communication with the Centre for Computing History.
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