Computing Books written by Martin Sims

The following is a list of Computing Books written by Martin Sims in the Centre for Computing History collection. It is not an exhaustive list of and other books may have been published. If you have a book that you would like to donate to our collection, please view our donations page.

There are 3 Computing Books written by Martin Sims in our collection :
Order By : Title - Release Date - Publisher
LOGO Using DR Logo on the Einstein Date: 1st January 1985 LOGO Using DR Logo on the Einstein

Logo is an exciting new graphics-based language that allows the novice user immediate access to the world of computers. Designed with the user in mind, Logo is built from simple English-like commands that are immediately understandable.


Learning Logo is fun with this course. By working through this book project by project, the reader will explore DR Logo and be able to write programs using sound, colour, text and graphics. Applications from interactive games to random poetry generation are developed stage by stage. This course will be of interest to a very wide range of readers from the young novice to the teaching professional.

Step into Logo and experience the exciting microworlds of sound and colour provided by DR Logo.

Publisher: Glentop Publishers
Author: Martin Sims
Platform:

Practical Logo on the Amstrad Date: 1st January 1986 Practical Logo on the Amstrad

This book is about practical applications of Logo. Rather than using the more usual graphics-based approach, it shows us how Logo can be used to write programs on serious topics such as decision making, simple investment analysis, sales forecasting and stock control.

The book moves quickly from a brief introduction to Logo for those who are not familiar with the language, to various case study areas for which procedures are developed in later chapters.

The approach of this book is explanatory; it is an attempt to broaden the Logo user's horizons well beyond simple graphics applications.

Publisher: Glentop Publishers Limited
Author: Martin Sims
Platform:

Using Logo on the Atari ST Date: April 1986 Using Logo on the Atari ST

Logo is an exciting new graphics-based language that allows the novice user immediate access to the world of computers. Designed with the user in mind, Logo is built from simple English-like commands that are immediately understandable. The freedom provided by the ST operating system makes ST Logo a uniquely flexible and exciting language.

The ST machine and ST Logo make learning Logo fun. By working through this book project by project, the reader will explore ST Logo and be able to write programs using text and graphics. Applications from interactive games to random poetry generation are developed stage by stage. This course will be of interest to a very wide range of readers, from the young novice to the teaching professional.

Publisher: Glentop Publishers Ltd.
Author: Martin Sims
Platform: Atari ST

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