Atari ST BooksThe following is a list of Atari ST Books in the Centre for Computing History collection. It is not an exhaustive list of and other books may have been published. If you have a book that you would like to donate to our collection, please view our donations page.
There are 32 Atari ST Books in our collection :
|Order By : Title - Release Date - Publisher
The Atari ST Advanced Programmer's Guide
(Data Becker Book)
Written in English.
Dimensions 9.8 x 7.2 x 1 inches
Open Library OL11434887M
ISBN 10 0916439690
ISBN 13 9780916439699
From Back cover:
Atari ST Application Programming is the combination of Atari ST and Digital Research's Graphics Environment Manger (GEM) which provides everyone with a personal computer that is easy and intuitive to use. Now you can learn to write complete software programs for this dynamic duo of the computer world. With Atari ST Application Programming you will learn and understand the varied concepts associated with a graphics based user interface.
Move quickly beyond the BASICS with the powerful C language
The complete guide to programming the ST using GEM
"Learn how to create graphics and use the built-in sound facilities of your Atari ST."
Atari S. T. Internals: The Authoritative Insider's Guide (Paperback)
by Rolf Bruckmann, K Gerits & L Englisch
Paperback: 494 pages
Publisher: Abacus Software (Jan 1987)
The Authoritative Insider's Guide
by Lothar Englisch, K Gerits, R Bruckmann
Abacus Software, 1987 -0 A Dsata Becker Book
Paperback 494 pages
Atari ST Machine Language:
Complete Introduction to Machine/Assembly Language on the Atari ST
Publisher: COMPUTE! Books
COMPUTE!'s ST Programmer's Guide is a comprehensive, detailed guide to programming the Atari ST computer. Written in clear, easy-to-understand language by COMPUTE!'s technical staff, COMPUTE!'s ST Programmer's Guide is packed with essential information, a book you'll return to again and again. It thoroughly covers the ST's many features, from BASIC and Logo to advanced GEM applications.
Table of Contents v. 1. VDI Edition Notes Classifications Dewey Decimal Class 004.165 Library of Congress QA76.8.A824 L44 1987 ID Numbers Open Library OL2481475M LC Control Number 87401655 OCLC/WorldCat 16805278 Goodreads 4276465
Digital Research (DRI) created the Graphical Environment Manager as an add-on program for personal computers. GEM was developed to work with existing CP/M and MS-DOS operating systems on business computers such as IBM-compatibles. It was developed from DRI software, known as GSX, designed by a former PARC employee. The similarity to the Macintosh desktop led to a copyright lawsuit from Apple Computer, and a settlement which involved some changes to GEM. This was to be the first of a series of 'look and feel' lawsuits related to GUI design in the 1980s.
GEM received widespread use in the consumer market from 1985, when it was made the default user interface built in to the TOS operating system of the Atari ST line of personal computers. It was also bundled by other computer manufacturers and distributors, such as Amstrad. Later, it was distributed with the best-sold Digital Research version of DOS for IBM PC compatibles, the DR-DOS 6.0. The GEM desktop faded from the market with the withdrawal of the Atari ST line in 1992 and with the popularity of the Microsoft Windows 3.0 in the PC front by the same years.
Dutch language programming handbook
Mapping the Atari
INTRODUCTION by Bill Wilkinson
When I was asked by the editors at COMPUTE! to write this introduction, I was at first a little hesitant. How does one introduce what is essentially a map of the significant locations on the Atari other than by saying "This is a map of..."?
And, yet, there is something about this book which makes it more than "simply a map." After all, if this were "simply" a memory map, I might "simply" use it to learn that "SSKCTL" is the "serial port control" and that it is at location $232. But what does that mean? Why would I want to control the serial port? How would I control it?
The value of this book, then, lies not so much in the map itself as it does in the explanations of the various functions and controls and the implications thereof. Even though I consider myself reasonably
familiar with the Atari (and its ROM-based operating system), I expect to use this book often.
Until now, if I needed to use an exotic location somewhere in the hardware registers, I would have to first locate the proper listing, then find the right routine within the listing, figure out why and how the routine was accessing the given register, and finally try to make sure that there were no other routines that also accessed this same register.
Whew! Now, I will open this book, turn to the right page, find out what I need to know, and start programming.
Okay. So much for this introduction. And if you are comfortable programming your "home" language, the language you know best, and two or three other languages, you don't need any more from me.
So good luck and bon voyage.
Kindly donated by Geoff Lambert
No ISBN. Set of 5 books/booklets
Main book "Mark Williams C for the Atari ST":
Mark Williams C is the compiler already chosen by DEC, Intel, Wang and thousands of professional programmers. Now its fast, dense code, superior performance and reliability are available for your Atari ST. This total development package includes Mark Williams' high performance C compiler, complete libraries, full screen editor.
Smaller book "Mark Williams csd C Source Debugger for the Atari ST"
Smaller book "Mark Williams Resource Editor for the Atari ST"
Stapled pages: "Release Notes Mark Williams C for the Atari ST v 3.0.5"
Stapled pages: "Release Notes Mark Williams C for the Atari ST v 3.0.5"
A massive software library for the price of a single cassette. Explosive games, dynamic graphics and invaluable utilities, this specially commissioned collection takes BASIC to the limits and beyond.
Dutch language textbook/handbook for software development on Atari ST:
Programmeren onder GEM, TOS en Omikron BASIC
Discover the capabilities of Atari ST disk drives.
The STOS manual is set out in a tutorial fashion, giving you many examples of how to use each instruction. Programs have been included to emphasise how certain instructions can be used to their full effect. There is also a comprehensive appendix which will explain various technical information to experienced programmers.
Publisher: Mandarin Software
Author: Jeffrey Stanton/Roberta P wells Ph.D, Sandra Rochowansky
Atari ST Internals: The authoritative insider's guide
If you're the proud owner of a new Atari 520 ST, or if you're wondering whether you should buy one, then this book is for you.
Jeremy Vine describes in detail all the features of this revolutionary new micro, including the window - icon - mouse based GEM operating system from Digital Research, which gives the ST a user interface as friendly and powerful as that on the Apple Macintosh.
Also covered are the ST operating system, TOS, the Atari Intelligent Keyboard controller, the sound and graphics chips, input and output ports, and the custom microprocessors.
The Atari ST Companion gives you all the information you need to take full advantage of all the sophisticated facilities - the "power without the price" - of the machine, whether you are using it for programming, business or just for fun.
The Concise Atari ST 68000 Programmer's Reference Guide (Atari-ST Series)
Author: Katherine Peel
K. D. PeelChange Cover Other titles: The concise Atari ST 68000 programmer's reference guide.
By statement: by K.D. Peel.
Series: Atari ST series
Edition: Fully revised.
Pagination: 1 v. (various pagings) :
ISBN 10: 1851811729
Presenting the Atari ST
Understanding Atari graphics
by Michael Boom
Publisher: Sherman Oaks, Calif. : Alfred Pub. Co., 1982.
ISBN: 0882842242 DDC: 1.6443 LCC: QA76.8 Edition: (pbk.) :$2.95
Classification: (click to see other 'Books on the Same Shelf')
Dewey Class: 1.6443 -- Knowledge
LCC Number: QA76.8
Physical Description: 48 p. : ill. (some col.) ; 28 cm.
Edition Info: (pbk.) :$2.95
Logo is an exciting new graphics-based language that allows the novice user immediate access to the world of computers. Designed with the user in mind, Logo is built from simple English-like commands that are immediately understandable. The freedom provided by the ST operating system makes ST Logo a uniquely flexible and exciting language.
The ST machine and ST Logo make learning Logo fun. By working through this book project by project, the reader will explore ST Logo and be able to write programs using text and graphics. Applications from interactive games to random poetry generation are developed stage by stage. This course will be of interest to a very wide range of readers, from the young novice to the teaching professional.
The aim of this book is to explain Atari BASIC to both the newcomer to programming and the programmer unfamiliar with Atari BASIC. The book covers features of BASIC, ideas and methods for programming, beginning to write programs, inputting and outputting information, making decisions, repetition, special functions, processing strings, using arrays and procedures and user defined functions. The book includes many worked examples.