Commodore 64 Games published by Domark
The following is a list of Commodore 64 Games published by Domark in the Centre for Computing History collection. It is not an exhaustive list of and other games may have been published. If you have any games or software that you would like to donate to our collection, please view our donations page.There are 32 Commodore 64 Games published by Domark in our collection :
| Order By : Title - Release Date - Publisher |
Date: 1989
007 Licence to Kill
Based on the second and final outing for Timothy Dalton as 007, which sees him go rogue to avenge the disfigurement of his friend Felix, and the death of his wife at the hands of a ruthless drug lord
Date: 1986
A View To A Kill
Your name is Bond - James Bond, the world's top secret Agent, and now embarking on one of the most important missions of your career
Software House: Domark
Author: Grant Harrison, Daryl Bowers
Date: 1990
Escape from the Planet of the Robot Monsters
Software House: Domark
Author: Andy Ware, Mark Potente, Neil Adamson
Date: 1990
Escape from the Planet of the Robot Monsters (Budget)
An isometric action game in which you must save hostages from a planet controlled by killer robots
Date: 1988
James Bond 007 Live and Let Die - The Computer Game
Written by Dave and Bob Thomas who also authored all but one of the original Ultimate Play The Game original titles for the Commodore machine
Software House: Domark
Author: Dave and Bob Thomas
Date: 1987
James Bond 007 The Living Daylights - The Computer Game
Software House: Domark
Author: Sculptured Software
Date: 1991
Pit-Fighter
Conversion of the Tengen arcade machine, which has the large digitised figures as it's main dra
Software House: Domark
Author: Daniel James Gallagher, Ian Martin, Joe Booth, John Cassells, David Whittaker
Date: 1991
Rugby - The World Cup
Rugby simulator based on the 1991 Rugby World Cup
Software House: Domark
Author: Walking Circles
Date: 1984
Skull & Crossbones
Skull & Crossbones is a two-player video game developed by Atari Games and released in arcades in 1989
Date: 1987
Split Personalities
Software House: Domark
Author: Mark Greenshields, Graphics, Richard Naylor Musician, David Whittaker
Date: 1987
Star Wars
The Atari wireframe space combat arcade game ported to home micros
Software House: Domark
Author: Daniel James Gallagher, Ian Martin, Joe Booth, John Cassells, David Whittaker
Date: 1988
Star Wars - The Empire Strikes Back
A port of the arcade game of the same name
Software House: Domark
Author:
Date: 1990
Stun Runner
A conversion of Atari's 3d arcade racer/shooter of the same name
Software House: Domark
Author: Zach Townsend
Date: 1988
The Tengen Trilogy
Three classic games from Tengen: robot American football in Cyberball; Arcade puzzle tile-dropping in Klax; 50's B-movie isometric action in Escape from the Planet of the Robot Monsters
Date: 1986
Trivial Pursuit - The Computer Game Commodore Edition
Commodore Edition plus TV Games Four cassettes: Blockbusters - Bullseye - The Krypton Factor - Every Second Count
Date: 1988
Trivial Pursuit - Uniload Question Pack - Baby Boomer Edition
Software House: Domark
Author: Oxford Digital
Date: 1986
Trivial Pursuit - Young Players Edition
 
Software House: Domark
Author: Oxford Digital
Date: 1989
Trivial Pursuit Commodore Edition
Also contains Every Second Counts, The Krypton Factor, Bullseye and Blockbusters
Date: 1991
Virtual Worlds
A collection of the 3D games that put the player in the first person view, using a graphics engine named Freescape
Date: 1989
Xybots
A third-person shoot-'em-up/dungeon crawler for 1-2 players
Software House: Domark
Author: John Scott














