Where Time Stood Still
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Your plane has ditched on a mountainous plateau, somewhere in deepest tibet. Ocean had become masters of the Spectrum 128K machines, since the introduction of the Amstrad built computers, from 1988 onwards, all Ocean's games were written for the 128K models, sometimes with a multiload 48K version on the other side. Where Time Stood Still, is staunchly 128 only, and is amazing in scope, you have a team of survivors of a plane crash at your command, you have to assign one of them as a leader, and then head out into the wilderness of a land infested with all kinds of dinosaurs, creepy crawlies, and worse still...natives of the land, if the team leader is killed another must take their place, making for some quite strategic decisions to be made. Although not a massive seller, the game is now recognised as a stand out title in the library of the Spectrum.
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This exhibit has a reference ID of CH30609. Please quote this reference ID in any communication with the Centre for Computing History. |
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