Designed by Shigeru Miyamoto exclusively for Namco and the Nintendo GameCube.
The game allows the choice of six mazes and enables up to four players to take part, one as Pac-Man, who uses a separate console to control Pac-Man, with the whole maze visible to him, and the other players as the ghosts, who can only see a small amount of the maze around them.
The game was made for use with a GameCube, and a Gameboy Advance, but using a GameCube with three controllers, attached to a large screen, then a second GameCube with a Gameboy Player peripheral plugged into the fourth port of the first GameCube for the role of Pac-Man, attached to a smaller screen, this has become a must for the museum's gaming nights, players trying to gain the largest score possible.
Pac-Man World 2
They have picked the Magical Golden Fruit from an ancient tree, and unleashed the most wicked entity Pac Land has ever seen. It's time for Pac-Man to take control and return what was taken.
With brand new skills, a zany cast of enemies and friends, and a vast world to explore, his heroics will be pushed to the limits, step aside 'cause Pac-Man is coming through, and he is on a mission.
Information About Namco:
This exhibit has a reference ID of CH33401. Please quote this reference ID in any communication with the Centre for Computing History.
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