SimCity 2000
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SimCity 2000 was a city-building simulation video game jointly developed by Will Wright and Fred Haslam of Maxis, as the successor to SimCity Classic and was released for Apple Macintosh in 1993. SimCity 2000 is played from an isometric perspective rather than a top-down perspective as in the previous title, with the objective to create and develop a city with residential and industrial areas. Infrastructure needs to be built and taxes collected while increasing the standard of living of the population and environment. The city must not decline or go bankrupt or the game is over. This game sold 4.23 million copies and was critically praised for its vibrant and detailed graphics, improved control menu, gameplay and music. It became the model upon which subsequent urban simulators would be based over the course of the next decades. Platform: Apple Macintosh LC, Performa II, Centris, Quadra, Colour Classic, PowerBook 4Mb RAM Hard Disk Colour Monitor 8 bit 256 colours Mac OS System 7 Application Software (AS:) Games Version: 1993
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This exhibit has a reference ID of CH37882. Please quote this reference ID in any communication with the Centre for Computing History. |
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