Micro Adventure 4 - Time Trap

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The Micro Adventure books mixed fiction with programming to try and encourage coding skills.  Alongside an action-packed adventure story, users would write programs to 'track a killer', 'guide your machine away from a rampaging Tyrannosaurus' and 'play a guessing game against a computer-controlled force field'.

ISBN : 0-583-30756-6

Publisher : Dragon Granada Publishing

Author : Jean M Favors

Format :

This exhibit has a reference ID of CH44166. Please quote this reference ID in any communication with the Centre for Computing History.
 
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