Edge - Issue 167 - October 2006

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Features

  • The Lurking Deep (Life on the seabed has thrown up some ideas for Ken Levine. He tells us about the Bioshock and 'analogue puzzles')
  • City Hunter (Crackdown comes from the brains behind GTA, and brings a superhero twist to inner-city brawling and crimefighting)
  • How Does Their Garden... (grow? We visit rare to discover Viva Pinata 0 the irresistible face of Microsoft's plan for world domination)
  • The Grid Runner (We sit down with Tetsuya Mizuguchi to talk puzzles, music, and what 15 years of game development have taught him)
  • Sonic Boom (It surrounds you as you play, but how has the art of noise evolved, and where is it going in a multichannel future)
  • Google Knocks (How the search giant is taking its first steps into the world of games)
  • Goodbye, Old Friend (We gauge reaction to the news that the E3 of old is to be downsized)
  • The Game Always Shines On TV (London-based Prize Fight wants to bring pro-gaming to primetime)
  • Total Respray (From car thieves to superheroes, we talk to Dave Jones about evolution)
  • Build Your Own Games (... at a price, as Microsoft makes life a little better for homebrewers)

Including Previews of:

  • Kane and Lynch: Dead Men (360, PC)
  • Just Cause (360, PC, PS2, Xbox)
  • Scarface (360, PS2, PSP, Xbox)
  • GTA: Vice City Stories (PSP)
  • Warhammer: Mark Of Chaos (PC)
  • Broken Sword: Taod (PC)
  • Bit Generations (GBA)
  • Company Of Heroes (PC)
  • Timeshift (360, PC)
  • Colin McRae: Dirt (360, PS3)
  • Killzone: Liberation (PSP)
  • Gundam: Target In Sight (360, PS3)

Featuring Reviews of:

  • Dead Rising (360)
  • Test Drive Unlimited (360, PC, PS2, PSP)
  • Yakuza (PS2)
  • Every Extend Extra (PSP)
  • Star Fox Command (DS)
  • Saints Row (360)
  • GTR2 (PC)
  • Lego Star Wars II (360, GBA, DS, GC, PC, PS2, PSP)
  • Bullet Witch (360)
  • Contact (DS)
  • B-Boy (PS2, PSP)
  • Gangs Of London (PSP)
  • Rhythm Tengoku (GBA)
  • Mario Hoops 3-On-3 (DS)

Publication Date : October 2006



Creator : Future Publishing

This exhibit has a reference ID of CH45143. Please quote this reference ID in any communication with the Centre for Computing History.
 

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