Beyond the Forbidden Forest
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The sequel to Forbidden Forest; the main gimmick was the "4-dimensional" gameplay. The background changed to reflect the passage of time, going from bright daylight to starlit night. The main character could also move in and out of the screen. Armed with a bow and unlimited arrows, the aim was to kill the terrible creatures of the forest to earn golden arrows. Dying reduced the stock of golden arrows by half.
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This exhibit has a reference ID of CH65533. Please quote this reference ID in any communication with the Centre for Computing History. |
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