Computing Books published by interface publications

The following is a list of Computing Books published by interface publications in the Centre for Computing History collection. It is not an exhaustive list of and other books may have been published. If you have a book that you would like to donate to our collection, please view our donations page.

There are 36 Computing Books published by interface publications in our collection :
Order By : Title - Release Date - Publisher
36 Challenging Games for the BBC Micro Date: 1983 36 Challenging Games for the BBC Micro

Something tells me your BBC Micro is never going to recover after you've subjected it to a few rounds of these fast-moving games.
Tim D Rogers and Chris Callender have produced 36 outsanding games for the BBC Micro, 36 games you'll want to play again and again.

Publisher: Interface Publications
Author: Tim D. Rogers & Chris Callender
Platform: BBC Micro

40 Best Machine Code Routines for the BBC Micro Date: 1985 40 Best Machine Code Routines for the BBC Micro

This book is an essential guide if you really want to make the most of your BBC Micro.

Publisher: Interface Publications
Author: Ian Hutt
Platform:

60 Games and Applications for the ZX Spectrum Date: September 1983 60 Games and Applications for the ZX Spectrum

"David Harwood has brought together an exciting collection of games and utility programs for the ZX Spectrum, all presented in ready-to-run form. And because every program has been dumped directly onto the ZX Printer, we know you'll have no problems getting them up and running within seconds of typing them in."

Publisher: Interface Publications
Author: David Harwood
Platform: Sinclair ZX Spectrum

Advanced Programming on The VIC-20 Date: May 1984 Advanced Programming on The VIC-20

With Mark Wilkinson by your side, you're set for a series of exciting explorations into the depths of your VIC-20. For nearly three years, Mark has been probing and documenting the secrets of the VIC-20 and he presents the results to you in this handy manual.

Publisher: Interface Publications
Author: Mark Wilkinson
Platform: Vic-20

BBC Micro Instant Machine Code Date: 1982 BBC Micro Instant Machine Code

Yes, it's true. Instant machine code from a good subset of BBC BASIC. Type your BASIC program into your model B BBC Micro, trigger the compiler, and your program is changed almost instantaneously into superfast machine code.

For £34.95 you get: Cassette version of the complete compiler (along with a version of the compiler for use with discs, ready for when you upgrade, the disc version being dubbed on the cassette after the cassette version); complete compile listing; extensive documentation and instructions. The compiler was written by Jeremy Ruston.

Publisher: Interface Publications
Author: Jeremy Ruston
Platform: BBC Micro

Beyond Simple BASIC Delving Deeper into your ZX Spectrum Date: 1983 Beyond Simple BASIC Delving Deeper into your ZX Spectrum

When you've mastered introductory programming on the spectrum, you need this outstanding guide to enhanced programming techniques and concepts.

Publisher: Interface Publications
Author: Dilwyn Jones
Platform: ZX Spectrum

Creating Adventure Programs on the BBC Micro Date: 1983 Creating Adventure Programs on the BBC Micro

Publisher: Interface Publications
Author: Ian Watt
Platform: BBC Micro

Creating Adventure Programs on your Computer Date: 1983 Creating Adventure Programs on your Computer

Andrew Nelson has spent the last 18 months devising, programming and playing computer Adventure games. In this book, he shares with you his discoveries and secrets. Armed with this information, you'll soon be creating magnificent Adventure programs of your own.

As well as the raw information on how to create Adventure games, the book comes complete with a number of ready-to-run Adventures: 

Time now to buckle on your armor, conjure up a few soul-protection spells, and go down into the computer dungeons, following the guidance of Andrew Nelson.

Publisher: Interface Publications
Author: Andrew Nelson
Platform: Adventure Programs

Creating Adventures on your Commodore 64 Date: 1984 Creating Adventures on your Commodore 64

"Here, at last, is the key to creating and playing adventure programs on your Commodore 64. Written by two highly-experience authors and adventurers, this book will take you further into the fabulous world of computer adventuring than you dared hope."

(From rear cover)

Publisher: Interface Publications
Author: Clive Gifford, Robert Young
Platform: Commodore 64

Dynamic Games for your Dragon 32 Date: 1983 Dynamic Games for your Dragon 32

A good computer program starts with one original idea, which is nurtured and allowed to grow in its own good time.

From the moment the first keys are pressed on the Dragon 32, to the time when the final program starts to roll off the printer, programmers often find they are undergoing a process of discovery. So it was with this book. Many times, the authors found the computer was bringing its own influence to bear, helping to shape programs into their final form. In many cases, they found the Dragon appeared to have as much to do with the creative process as the programmers did, as the screen format and extensive colour and sound facilities demanded to be used to the full.

Publisher: Interface Publications
Author: Robert Young, Roger Bush, Robert Shrimpton
Platform: Dragon 32

Dynamic Games for your Electron Date: June 1984 Dynamic Games for your Electron

"In this book Neal Cavalier-Smith has brought together an exciting collection of dynamic games for your Electron. With 30 great programs just waiting to be typed in and run, this book will give you hours of fun in the weeks and months ahead.

The book includes:

and many, many more!"

Publisher: Interface Publications
Author: Neal Cavalier-Smith
Platform: Electron

Exploring Artificial Intelligence on your BBC Micro Date: 1984 Exploring Artificial Intelligence on your BBC Micro

 

 

Publisher: Interface Publications
Author: Tim Hartnell
Platform: BBC Micro

Exploring Artificial Intelligence on Your Sinclair QL Date: January 1985 Exploring Artificial Intelligence on Your Sinclair QL

You can now demonstrate Artificial Intelligence in action on your microcomputer. From programs which learn and reason, to those which will talk to you, obey you and advise you, this book will guide you into the fascinating world of AI - where science fact interacts with science fiction.

Publisher: Interface Publications
Author: Tim Hartnell
Platform: Sinclair QL

Exploring Expert Systems on Your Microcomputer Date: 1985 Exploring Expert Systems on Your Microcomputer

Publisher: Interface Publications
Author: Tim Hartnell
Platform: Microcomputers

How to Computerise your Business Successfully Date: 1983 How to Computerise your Business Successfully

You'll be shown what to use the computer for; how to select the best computer for your business; how to negotiate the best deal; how to evaluate the costs and benefits; how to get the best help; hot to install the machine with the minimum pain; and - most importantly - how to keep your computer operating for maximum profit.

Publisher: Interface Publications
Author: Derrick Davey and Richard Womack
Platform:

Instant BBC Micro Machine Code Date: 1992 Instant BBC Micro Machine Code

for the BBC BASIC Compiler version 3.0

Publisher: Interface Publications
Author: Jeremy Ruston
Platform: BBC Micro

Let Your BBC Micro Teach you to Program Date: 1982 Let Your BBC Micro Teach you to Program

This book by best-selling author Tim Hartnell is the ideal companion for you if the BBC Microcomputer is your first computer. It takes you, step by simple step, through programming in BBC BASIC - with a number of worthwhile programs - and then goes further, giving you leads to develop and expand your programming skills in the coming months.

Publisher: Interface Publications
Author: Tim Hartnell
Platform: BBC Micro

Making the Most of Your Dragon 32 Date: 1983 Making the Most of Your Dragon 32

With this book, even the newest beginner can conquer the Dragon! All you need to know to write your own programs is here, explained in a clear, easy to understand style. Included are a staggering 150 plus programs, which show the Dragon's advanced features to the full. Play such exciting games as Missile Command, Las Vegas and Lost in Space while learning about High Resolution Graphics and defining functions. Let your Dragon settle accounts, compose poetry and play beautiful music as you relax with a round of putting or fight dreaded monsters in a twisting maze. All this and much, much more is contained in this essential guide for any Dragon user.

Publisher: Interface Publications
Author: Clive Gifford
Platform: Dragon 32

Mastering Machine Code on your Amstrad 464/664/6128 Date: March 1986 Mastering Machine Code on your Amstrad 464/664/6128

Publisher: Interface Publications
Author: Clive Gifford & Scott Vincent
Platform: Amstrad CPC 464/664/6128

Mastering Machine Code on your ZX Spectrum Date: 1983 Mastering Machine Code on your ZX Spectrum

This book is designed to teach the reader the essential elements of programming in machine code. It assumes absolutely no knowledge of the subject whatsoever, and yet still promises to take you to a level of proficiency beyond your wildest dreams.

Publisher: Interface Publications
Author: Toni Baker
Platform: ZX Spectrum

Mastering Machine Code on Your ZX81 Date: 1982 Mastering Machine Code on Your ZX81

Mastering Machine Code on Your ZX81 or ZX80



Publisher: Interface Publications
Author: Toni Baker
Platform: ZX81 and ZX80

Mastering the Commodore 64 Date: 1983 Mastering the Commodore 64

Publisher: Interface Publications
Author: Mark Greenshields
Platform: Commodore 64

Practical Uses for the Microcomputer in the Home Date: 1984 Practical Uses for the Microcomputer in the Home

When you're tired of zapping aliens, and you feel you should put your microcomputer to some practical use at home, this book will be the one to turn to.

David Hole has written 14 outstanding programs for this book, programs which will ensure that your microcomputer earns its keep by doing more than just saving the earth over and over again.

In this volume you'll find programs to help you organise your telephone numbers, to control your personal accounts, to look after your gas and electricity bills, and for many other useful purposes.

Written deliberately in a very common subset of Microsoft BASIC, you'll find the programs will run on your microcomputer with the absolute minimum of conversion. We want you to get the programs up and running within minutes of keying them in, so you can take immediate advantage of their usefulness.

Publisher: Interface Publications
Author: David R. Hole
Platform: Microcomputers

Programming your ZX Spectrum Date: 1982 Programming your ZX Spectrum

From first principles to quite complex programming...more than 100 programs and routines... step by step guide to the art of programming.

Publisher: Interface Publications
Author: Tim Hartnell and Dilwyn Jones
Platform: ZX Spectrum

Putting Your BBC Micro To Work Date: 1983 Putting Your BBC Micro To Work

Publisher: Interface Publications
Author: Chris Callender
Platform: BBC Micro

Putting Your Commodore 64 to Work Date: 1983 Putting Your Commodore 64 to Work

Now you can put your Commodore 64 to work, with the aid of this great collection of handy programs from Chris Callender.

If you want to use your computer as a word processor, we have the program, WORDSCREEN, to do it for you. You can keep your accounts in order with the HOME ACCOUNTS program, organise your life with PLANNER and keep your numbers under control with TELEPHONE DIRECTORY.

The 15 major programs in this book will allow you to employ your Commodore 64 in a wide variety of ways. The final program, BOSS (Business Orientated Software System) gives you a massive integrated program which brings together the most useful programs from the book. BOSS is organised to allow you to share data between programs, and switch easily and quickly from task to task.

Chris Callender has done a great job, so now you can, indeed 'put your Commodre 64 to work'.

Publisher: Interface Publications
Author: Chris Callender
Platform: Commodore 64

Replicating Reality: Exploring Computer Simulations Date: 1985 Replicating Reality: Exploring Computer Simulations

Publisher: Interface Publications
Author: Tim Hartnell
Platform: Spectrum+, BBC, C64, Amstrad, MSX

Spectrum+ LOGO Date: April 1985 Spectrum+ LOGO

Logo-K for the Spectrum+ and Spectrum

Publisher: Interface Publications
Author: Tim Hartnell
Platform: ZX Spectrum

Teach Yourself 68000 Assembly Language Programming Date: 1987 Teach Yourself 68000 Assembly Language Programming

Publisher: Interface Publications
Author: Anne Frizell
Platform: 68000

The BBC Micro Compendium Date: December 1984 The BBC Micro Compendium

The book is a complete tutorial on advanced programming for the BBC Micro.
Major topics covered include;
Assembly language programming;
Computer arithmetic, including full details of floating point algorithms;
Recursive programming;
How to increase the vertical screen resolution to 512 pixels with no hardware modifications;
An intelligent desassembler that can work out the areas of a program that are data.

Publisher: Interface Publications
Author: Jeremy Ruston
Platform: BBC Micro

The BBC Micro Revealed Date: January 1983 The BBC Micro Revealed

If you've mastered the contents of the manual which came with your BBC Microcomputer, and now want to continue your exploration of the computer's functions and capabilities, this book is for you.

Publisher: Interface Publications
Author: Jeremy Ruston
Platform: BBC Micro

The Spectrum Machine Code Reference Guide: Microdrive-Interface1 Complete ROM Disassembly Date: 1983 The Spectrum Machine Code Reference Guide: Microdrive-Interface1 Complete ROM Disassembly

From the introduction:

'This book contains a full disassembly listing of the Sinclair ZX Spectrum 16K ROM and a machine code programmer's guide to the Microdrive & Interface 1 unit.  Enough detail is included to help you, as a machine code programmer, to understand the operation of the Sinclair ZX Spectrum and its Interface 1 and to design machine code routines for your own purposes.'

 

Publisher: Interface Publications
Author: Richard Ross-Langley
Platform: Sinclair ZX Spectrum

The Spectrum Microdrive & Interface 1 for Machine Code Programmers Date: September 1983 The Spectrum Microdrive & Interface 1 for Machine Code Programmers

Publisher: Interface Publications
Author: Richard Ross-Langley
Platform: Spectrum Microdrive & Interface 1

Tim Hartnell's QL Games Compendium Date: 1984 Tim Hartnell's QL Games Compendium

Not only does it contain listings for more than 20 complete games, but the detailed instructions and ideas will help you develop your own games, and improve your programming as you do so. There is even a complete chapter to teach you how to create moving graphics games on the QL. The programs includ:

Publisher: Interface Publications
Author: Tim Hartnell
Platform: Sinclair QL

Using a Modem with your Computer Date: 1986 Using a Modem with your Computer

"Here's the complete guide to going online to the world, using your computer and the telephone lines. This book tells you how to select the right modem for your needs, how to get it working, and who you can contact once you're up and running!"

Publisher: Interface Publications
Author: Clive Gifford
Platform:

Using the BBC Micro in Education Date: May 1984 Using the BBC Micro in Education

The BBC Micro is an immensely powerful computer. And its potential for assisting in education is enormous. But the means of tapping that potential are not immediately obvious.
In this detailed work, experienced teacher Don Thorpe discusses the role the BBC Microcomputer could occupy in your teaching activities. He compare its possibilities with those of other, more traditional, teaching aids, and outline specific areas of application in which the computer has no rival.

Publisher: Interface Publications
Author: Don Thorpe
Platform: BBC Micro

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