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Computing Games written by Binary Design

The following is a list of Computing Games written by Binary Design in the Centre for Computing History collection. It is not an exhaustive list of and other games may have been published. If you have any games or software that you would like to donate to our collection, please view our donations page.

There are 13 Computing Games written by Binary Design in our collection :
Order By : Title - Release Date - Publisher
Amaurote Date: 1987 Amaurote

Isometric bug killing game, unfortunately the fantastic visuals and 128k music is let down by a very poor weapon system, which is just a bouncing bomb launched from your craft, and tends to destroy mu ...

Software House: M.A.D.
Author: Binary Design
Platform : ZX Spectrum

Amaurote Date: Unknown Amaurote

Software House: M.A.D
Author: Binary Design
Platform : MSX

Bosconian Date: 1987 Bosconian

Software House: Mastertronic
Author: Binary Design
Platform : Commodore 64

Bosconian 87 Date: 1987 Bosconian 87

This is a very good arcade conversion of the Namco classic, very familiar to anyone who has played the game, fly a space ship round a square play area and take out the motherships by shooting the four ...

Software House: Mastertronic
Author: Binary Design
Platform : ZX Spectrum

Double Dragon (+3) Date: 1988 Double Dragon (+3)

Conversion of the famed arcade brawler, that sees one or two players fighting their way up to a confrontation with Mr Big

Software House: Melbourne House / Mastertronic
Author: Binary Design
Platform : ZX Spectrum

Double Dragon (Cassette) Date: 1988 Double Dragon (Cassette)

Software House: Melbourne House
Author: Binary Design
Platform : ZX Spectrum

Energy Warrior Date: 1987 Energy Warrior

Graphically complex for the Spectrum, the game has decent parallex scrolling, where the foreground moves at a faster pace than the back ground

Software House: M.A.D.
Author: Binary Design
Platform : ZX Spectrum

Feud Date: 1987 Feud

Amusing and highly original arcade game, where you take control of a wizard, and have to traverse a village, collecting ingredients for spells, taking them back to a cauldron for mixing, and then cast ...

Software House: Bulldog
Author: Binary Design
Platform : AmstradCPC 464

Feud Date: 1987 Feud

Two brothers are fighting it out using their trusty cauldrons to mix up spells to use on their foe, including turning villagers into zombies, and sprite firing balls

Software House: Bulldog Software
Author: Binary Design
Platform : ZX Spectrum

Glider Rider Date: 1986 Glider Rider

Software House: Quicksilva
Author: Binary Design
Platform : Amstrad CPC464

Hard Drivin' Date: 1988 Hard Drivin'

Software House: Domark
Author: Binary Design
Platform : Amstrad CPC464

Storm Date: 1987 Storm

Software House: Mastertronic
Author: Binary Design
Platform : Commodore C16 / Commodore Plus 4

Zub Date: 1986 Zub

Software House: Mastertronic
Author: Binary Design
Platform : Amstrad CPC 464

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