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The objective of Rip-Off is to prevent computer-controlled enemies from stealing eight canisters set in the center of the screen for as long as possible. One or two players control tank-like vehicles while game-controlled "pirate" tanks rush onto the field and attempt to hook up and drag the canisters off the edge of the screen. Enemies can be defeated by shooting or colliding with them. The game speed and difficulty increase with each successive wave until all the canisters have been taken ("ripped off").
Our copy new and sealed
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This exhibit has a reference ID of CH20921. Please quote this reference ID in any communication with the Centre for Computing History.
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