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ColecoVision Games Console

The ColecoVision was distributed by CBS Electronics outside of the United States, and was branded the CBS ColecoVision.

The ColecoVision is Coleco Industries' second generation home video game console which was released in August 1982. The ColecoVision offered near-arcade-quality graphics and gaming style, and the means to expand the system's basic hardware. Released with a catalog of 12 launch titles, with an additional ten games announced for 1982, approximately 145 titles in total were published as ROM cartridges for the system between 1982 and 1984. NFusion Interactive Entertainment Corp. currently owns the ColecoVision brand name.

ColecoVision:

Resolution: 256 x 192
CPU: Z-80A
Bits: 8
Speed: 3.58 MHz
RAM: 8K
Video RAM: 16K (8x4116)
Video Display Processor: Texas Instruments TMS9928A
Sprites: 32
Colors: 16
Sound: Texas Instruments SN76489AN; 3 tone channels, 1 noise
Cartridge ROM: 8K/16K/24K/32K

ADAM:
Resolution: 256 x 192
CPU: Z-80A
Bits: 8
Speed: 3.58 MHz
Video Speed: 10.7 MHz
RAM: 64K (128K optional)
Video RAM: 16K (8x4116)
ROM: 8K
Video Display Processor: Texas Instruments TMS9928A
Sprites: 32
Colors: 16
Sound: Texas Instruments SN76489AN; 3 tone channels, 1 noise
Cartridge ROM: 8K/16K/24K/32K
Disk Drives: 2 * 160K (opt)
Digital Data Drives: 2 * 256K
Modem: 300 Baud (opt)
Printer: 120 wpm Daisy Wheel, 16K buffer
Other: Serial/Parallel Port (opt), Auto Dialer (opt)

What really distinguished the ColecoVision from other systems of the era was its 32 sprite capability. It made it easier to design sprite intensive games like Slither.

Our machine is complete with the Adam Colecovisio Family Computer System abd SpartWtiter Printer

Manufacturer: Colecovision
Date: 1982

This exhibit has a reference ID of CH23869. Please quote this reference ID in any communication with the Centre for Computing History.

 
ColecoVision Games Console

  Games Archive   [24]

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