108 page manual for AMOS 3D by Mandarin Software
1990 Program which lets you create your own Amiga Computer Games.
The language was fast enough that an extension called AMOS 3D could produce playable 3D games even on plain 7MHz Amigas. Later, an AMOS compiler was developed that further increased speed.
AMOS is a descendant of STOS BASIC for the Atari ST. AMOS BASIC was first produced in 1990.
AMOS competed on the Amiga platform with Acid Software's Blitz BASIC. Both BASICs differed from other dialects on different platforms, in that they allowed the easy creation of fairly demanding multimedia software, with full structured code and many high-level functions to load images, animations, sounds and display them in various ways.
The original AMOS version was interpreted which, whilst working fine, suffered the same disadvantage of any language being run interpretively. By all accounts, AMOS was extremely fast among interpreted languages. The language was fast enough that an extension called AMOS 3D could produce playable 3D games even on plain 7MHz Amigas. Later, an AMOS compiler was developed that further increased speed.
Reference Number / ISBN :
Date Published : 1990
Publisher : Mandarin
Format : Wire bound
This exhibit has a reference ID of CH27072. Please quote this reference ID in any communication with the Centre for Computing History.
Click on the Images For Detail