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Star Maze is a space-themed shooter taking place in a multidirectional scrolling maze, written by Canadian programmer Gordon Eastman for the Apple II, based on a design by Robert Woodhead. Published by Sir-Tech in 1982.
The object of Star Maze is to collect nine jewels in a large, randomly generated, maze. The player is in a spaceship oriented by a joystick, one button on the joystick applies thrust, the other button shoots. A hyperspace key drops the ship in a random location in the maze, and a finite number of antimatter bombs destroy all visible enemies. The ship has limited fuel, and the hyperspace option uses a significant amount of it. A jewel can only be collected if the ship's speed is below a certain threshold, then the jewel can be flown to the mothership in exchange for additional fuel. There are 16 levels.
Platform: Apple II, II+, IIe, III 48Kb RAM Disk 5.25
OS: DOS 3.3
Application Software (AS:) Games
Version: First Edition1982
Disk for Apple II, III
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This exhibit has a reference ID of CH31821. Please quote this reference ID in any communication with the Centre for Computing History.
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