Kuru Kuru Kururin
Brilliantly original puzzle game, in which the player controls a slowly spinning baton, and must negotiate some fiendish maze levels without touching the sides, various power ups and other objects such as trampolines help the player along the way.
This was one of the launch titles for the Gameboy Advance in Europe, but missed being launched in Japan.Two sequels would be released one for the Gameboy Advance (Kururin Paradise) and one for the Gamecube, (Kururin Squash) but only in Japan.
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This exhibit has a reference ID of CH44317. Please quote this reference ID in any communication with the Centre for Computing History.
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