Features
- Post Modern (Digital illusion's Battlefield series takes a step into the dark future of warfare with its latest instalment, 2142)
- The Seed Of An Idea (Will Wright's Sim Everything proves that great oaks grow from little acorns, and 11 legs can be as much fun as four)
- The Next Crusade (After some bad years, the sun is rising once again on LucasArts. We visit its new home to assess the future)
- Different For Girls (It's an industry in which aliens are more common than women - we investigate the great gaming gender gap)
- The Making of... (Metropolis Street Racer. One of the Dreamcast's last hurrahs was the start of something big for its developers)
- Coding By The Sea (Not just another developer conference, but the first ever Develop conference)
- Can Games Heal? (We report from a games conference looking at their therapeutic benefits)
- Double The Half-Life (Valve announces a startlingly generous console bundle for Half-Life 2)
- A Mythic Tale (Warhammer is back online in the hands of Camelot's favourite sons)
- Agents Of Change (Why shouldn't developers have agents like rock starts of quarterbacks?)
- Playing To Win (Host France didn't have things all its own way at the E-sports World Cup)
Including Previews of:
- Call Of Duty 3 (360, PS2, PS3, PSP, Xbox, Wii)
- Gunpey Rebirth (DS, PSP)
- Superman Returns (360, DS, PS2, PSP, Xbox)
- Contact (DS)
- Dead Rising (360)
- Ryzom Ring (PC)
- Dark Messiah Of Might And Magic (PC)
- Elebits (Wii)
- Bit Generation (GBA)
- Hot PXL (PSP)
- Need For Speed Carbon (360, DS, GBA, GC, PC, PSP, PS2, PS3, Wii, Xbox)
- Bleach Wii (Wii)
- Tingle RPG (DS)
Featuring Reviews of:
- Prey (360, PC)
- Ultimate Ghosts 'N' Goblins (PSP)
- Disgaea 2: Cursed Memories (PS2)
- Bad Day LA (PC, Xbox)
- The Ship (PC)
- Metal Slug 3D (PS2)
- Tekken: Dark Resurrection (PSP)
- Miami Vice: The Game (PSP)
- Ape Escape: Million Monkeys (PS2)
- Over G Fighters (360)
- Point Blank DS (DS)
Publication Date : September 2006
Creator : Future Publishing
This exhibit has a reference ID of CH45135. Please quote this reference ID in any communication with the Centre for Computing History.
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