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The first Strike game released on 32 bit machines, Playstation first, followed by the Saturn a few months later.
The game is set after the collapse of the Soviet Union, and the fictional power struggles that result from it.
The game is like the titles before an isometric shooter, with the player controlling a heavily armed helicopter, performing missions to take out enemy targets, escort allies to safety or rescue missions.
Added to the graphics, is the ability to shift the view to an overhead one, for more more precision.
The Sega Saturn version has two hidden weapons, a double machine gun, and Maverick Missiles, like the games before the weapons are finite, and fuel and ammunition must be gathered on the fly.
The game was praised for it’s graphics, but reviewers at the time felt it did not add much to the formula, and thought the Di cults too high.
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This exhibit has a reference ID of CH59368. Please quote this reference ID in any communication with the Centre for Computing History.
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