As the name strongly suggests, this is the third in the series of fighting games, with Renegade and target renegade before it, published on Ocean's sister label Imagine.
The first two games are considered two of the Spectrum's finest games, especially within the fighting genre, and while one of the criticisms of both games were their ease of completion, it was to be the undoing of this third game that it was made ridiculously hard.
While the other games are set in the gritty streets, this one takes the hero on a time travelling adventure, he starts off in prehistoric times, moving on to an Egyptian one, at least if the player can get there, the game is horrendously difficult, with too many enemies trying to get at you at once, with less moves at your disposal than in the other titles, the game soon gets very dull, and is simply not as engaging as before, fighting dinosaurs shoul have been more fun, but was not.
The game interestingly scored very highly in magazines of the day, Crash gave it one of their smash awards, and 91%, players were not nearly as forgiving, and today the game has an average score on the World of Spectrum website of just 3.96 out of ten.
It is one of the best looking games on the machine, and the music is great also, if the game had matched those it would have been a classic!
||Andrew P. Deakin, Ivan Horn, Jonathan Dunn
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This exhibit has a reference ID of CH9474. Please quote this reference ID in any communication with the Centre for Computing History.
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