Learning Services Overview
Our learning services are led by Dr Anjali Das.
The history of computers is the history of our modern world. A visit to the Centre will demonstrate the fascinating and often surprising connections between past innovations, people and stories, and the technologies that permeate our lives today.
Our collection has obvious ties to the Computing curriculum, as well as Science, Technology, Engineering, and Maths (STEM), but we also have much to offer students and teachers in other subjects and disciplines such as History, English, Art and Design.
Our education programmes have been developed to apply to each Key Stage through to Higher Education. Our teaching is designed to build on students´ interests, questions and discoveries.
We welcome school visits to the museum which is open Wednesday to Sunday from 10.00am until 5.00pm.
Admission charges are £6 per student and £8 for staff, with one free staff place for every ten students. School groups of 20 students or more are provided with a guided tour, based either on the history of computing in general or the history of video games - the choice is yours!
You can book a visit provisionally by sending an e-mail enquiry to firstname.lastname@example.org. Please include the desired date of your visit, approximate number and age of students in the group, your name and the name of your school.
Once the details of your visit have been agreed with us, you can confirm your booking by downloading and filling out the booking form and returning a scanned copy to email@example.com.
Computing History- How can a computer be programmed by a strip of paper? Why does a huge block of old-fashioned memory have less capacity than a tiny chip in a mobile phone? What on earth is 01100010 01101001 01101110 01100001 01110010 01111001 (or 'binary', as we humans call it)? These questions and more will be answered by the standard guided tour of the Centre. Students will learn about the extraordinary advance in technology over 50 years of computing history and discover how computers have not only accelerated our lives, but radically transformed them.
Gaming - In this exciting presentation students will explore the development of games consoles, learn about game design, mechanics and narrative and witness the development of graphics from 8-bit to HD. Every game discussed will be playable in our gallery, from Pong to the latest virtual reality demos running on our Oculus Rift Development Kit. If you want your students to learn about the growing cultural, social and economic importance of the games they play every day, this is the tour for you.
These one hour workshops for schools are conducted in the Hauser Studio which is kitted out to resemble a 1980s classroom. We currently offer three workshops:
We have learned that visits are more successful when teachers are well prepared to supervise students, so please ensure that all accompanying staff familiarise themselves with our Teacher Guidelines before arriving at the Centre.
Why not add a new dimension to your lesson plans with our Computing History Learning Boxes? These popular resources are packed with items that help children understand the changes in computing technology over the past 40 years. Our learning boxes are delivered by courier in a convenient case that can be easily packed away and returned at the end of the term.
If your school is too far away to make our visit cost effective our learning boxes are a great alternative. They will introduce some 'real' vintage computing items into the lesson. Each box includes a BBC Micro computer - specially modified to work with a modern LCD television - software, original magazines and more ... Learning box prices start at £160.00 depending on your location within the UK.
Please note: as our learning services are vital to the running of the Centre, we may take photographs and video footage during your session here, to be used in our promotional material. If this is a problem, please contact us before your visit.
Cancellations and Changes