Commodore Amiga BooksThe following is a list of Commodore Amiga Books in the Centre for Computing History collection. It is not an exhaustive list of and other books may have been published. If you have a book that you would like to donate to our collection, please view our donations page.
There are 20 Commodore Amiga Books in our collection :
|Order By : Title - Release Date - Publisher
A revealing book on how to use the spectacular and powerful graphic capabilities of the Amiga.
Understanding and using video on the Amiga
This book is designed for everyone who wants to use the Amiga for video. You'll find information on video basic, videotape equipment, video/ Amiga interface, artwork and more!
A practical beginners' guide to using the Amiga.
Covers WORKBENCH 1.3 & Release 2.0 Info.
This guide includes:
- Complete set-up instructions
- Backing up important diskettes
- The Extras diskette
- Setting preferences
- Customizing the Workbench
- Introduction to AmigaBASIC
- AmigaDOS commands
- CLI tips and short-cuts
- Creating your own icons
- Includes Preferences 2.0 information
Hints, tips and guides to all aspects of the Amiga scene.
Amiga Machine Language
subtitle: A practicle guide to learning 68000 assembler language on the Amiga
Author: Stefan Dittrich
Publisher: Abacus Software Inc 1987
"...a detailed introduction to and description of the hundreds of graphics, animation, text, math and audio routines that make up the Amiga ROM"
An in-depth guide to AmigaDOS and the AmigaDOS Shell.
This book covers the insides of Amiga DOS from the internal design up to practical applications. Also contains a detailed reference section which helps users locate information in a flash, both alphabetically and in command groups.
The ultimate programming tool for your Amiga
Explains how to use the computer language BASIC to write fundamental programs for the Amiga computer.
Published by Amiga Format Magazine.
Published by Amiga Format Magazine.
For kids from 8 to 80. This easy-to-use guide to BASIC and AmigaVision has everything you need to get started programming on the Amiga computer.
Tricks and Tips, including coverage of Kickstart, Workbench 1.2 and Workbench 1.3
A Future Book
Details of 100 games with descriptions and general hints
Screen Play is all an Amiga games player needs to get the most from their machine. This volume contains more reviews, hints, tips and cheats than ever before compiled into one publication. Whether you're interested in the old classics, want to see what games are available or just need a helping hand with your latest game, Screen Play has it all.
A valuable collection of useful and productive hints for using your Amiga.
Commodore named their Amiga computer's first operating system Workbench 1.0 and continued with the Workbench name until version 3.1, when it was changed to AmigaOS, prompted by Apple renaming their propriety OS from "System" to "MacOS". Subsequently the Amiga computer used the name Workbench to refer only to the native graphical interface file manager and application launcher of the Amiga's operating system typically presented to users upon booting the Amiga. In that regard the Workbench GUI component was not required to boot the Amiga or run other applications, but was a standalone application listed in the startup-sequence script.
The Amiga Workbench used the metaphor of a workbench rather than the now standard desktop for exposing file management and application launching functionality. The Workbench application appeared similar to other consumer Operating Systems of the era by utilizing a trash can, menu bar, and icons to represent files, folder and volumes (filesystem devices). The underlying AmigaOS was much more advanced allowing the Workbench to launch multiple applications that could execute at the same time and communicate with each other. The Amiga used a two button mouse for left click and right menu.