Apple Games
The following is a list of Apple Games in the Centre for Computing History collection. It is not an exhaustive list of and other games may have been published. If you have any games or software that you would like to donate to our collection, please view our donations page.There are 86 Apple Games in our collection :
Order By : Title - Release Date - Publisher |

A-Train was a series of business simulation video games that were originally developed by Artdink in Japan, with the first game in the series published in 1985
Software House: Ocean
Author: Artdink / Maxis

Curse of the Azure Bonds is a role-playing video game It is the second in a four-part series of Forgotten Realms Advanced Dungeons & Dragons Gold Box adventure& ...
Software House: Strategic Simulations Inc. (SSI)
Author: Keith Brors, Paul Murray, Jim Jennings

Age of Empires is a series of historical real-time strategy video games, the first game Age of Empires, was was released in 1997, and focused on events in Europe, Africa ...
Software House: MacSoft and Microsoft
Author: Ensemble Studios

Join Alice for a return trip to a wickedly deformed Wonderland
Software House: ASPYR
Author: American McGee

Another World, known as Out of This World in North America, was a 1991 cinematic platformer action-adventure game designed by Éric Chahi and publish ...
Software House: Delphine Software
Author: Éric Chahi

Disney entertainment titles on 3 CD-ROMs: The Lion King Animated Storybook Aladdin Activity Centre Toy Story Promotional for Windows and Mac Platform: Apple Performa, Quadra, Power Macinto ...
Software House: Disney Interactive
Author: Disney Interactive

Beagle Bros was an American software company that specialized in creating personal computing products, primarily for the Apple II family of computers
Software House: Beagle Bros
Author: Bert Kersey

You play as a tank with a 360 degree view of the horizon and a plenty of targets UFOs etc what could possibly go wrong Platform: Apple II, II+ or IIe DOS 3
Software House: Atarisoft
Author:

Beyond Dark Castle was an action adventure computer game, released for Macintosh in 1987 by Silicon Beach Software
Software House: Silicon Beach Software
Author: Jonathan Gay

Botanicula is a humour filled exploration adventure and puzzle point-and-click game from Amanita Design, the creators of Samorost and Machinarium
Software House: Daedalic Entertainment
Author: Amanita Design

Richard Scarry's Busytown books contain energetic and playful characters who are part of this interactive computer software
Software House: Paramount Interactive
Author: Novotrade International

A computer game of Business Strategy
Software House: Strategic Simulations Inc. (SSI)
Author: Dan Bunten

A collection of multiplying insects pose different perils to the mushroom patch! Platform: Apple II, II+ or IIe DOS 3
Software House: Atarisoft
Author:

Championship Manager 03/04 was a football management game in the Championship Manager series
Software House: Eidos
Author:

CIA / Confidential Information Advisors appears to be games software
Software House: Golden Delicious Software Ltd
Author:

Software House: Postcraft International Inc
Author: Postcraft International Inc

Colossus Chess "the best chess playing program for home computers"
Software House: CDS Software Ltd
Author: M P Bryant

Crossword Master was a Crossword authoring and solving package for educational and leisure use
Software House: Educational Software Development
Author: Christopher Jones Wida Software

Crypt of Medea an adventure video game published for the Apple II by Sir-Tech in 1984 and developed by Arthur Britto and Allan Lamb
Software House: Sir-Tech
Author: Arthur Britto, Allan Lamb

Dodging and blasting Pooka's, and dropping rocks on fire breathing Fygars Dig Dug burrows his way through a series of subterranean paths Platform: Apple II, II+ or IIe DOS 3
Software House: Atarisoft
Author:

Disney's Villains' Revenge was a is an interactive "point-and-click" game developed and published by Disney Interactive for Apple Macintosh and Microsoft Windows in 1999
Software House: Disney Interactive
Author: DreamFactory Andy Fisher Elaine McClay Scott Santos

Play as Mario as you attempt to rescue your sweetheart from the clutches of donkey Kong Platform: Apple II, II+ or IIe DOS 3
Software House: Atarisoft
Author:

Doom II, also known as Doom II: Hell on Earth, was a first-person shooter game by id Software
Software House: ID Software
Author: John Carmack, John Romero, Dave Taylor

#OBJECT=67798# The third (arguably fourth) in the series of Tetris games, this has you arranging the usual falling blocks, this time with fragments of people's faces on them
Software House: Spectrum Holobyte
Author: Dan Kaufman ElectroMelon Software

Galactic Wars is a 1-player space-themed arcade game for the Apple II, comprising a galaxy of the Krillians and the Centrons who have developed a complex technology
Software House: Apple
Author: John P. Schucker and Thomas M. Malinowski

Wave after wave of Drones, Emissaries, Hornets and commanders come winging in from deep space
Software House: Atarisoft
Author:

Patriot Command & SpaceInvader
Software House: Public Domain Nationwide
Author: Various

Do not feed after midnight or let near water you were warned now look at the mess you've made
Software House: Atarisoft
Author:

Developed by Pepe Moreno, and was one of the first CD-ROM games ever made
Software House: Time Warner
Author: Digital Fusion

Hellcats over the Pacific was a 3D flight simulator computer game for the Apple Macintosh computer
Software House: Graphic Simulations Corporation
Author: Eric Parker, Parsoft Interactive

You have to swing from tree to tree in order to save your sweetie from savage cannibals planning to eat her
Software House: Atarisoft
Author:

Written by Steve Meretzky, Leather Goddesses of Phobos is a fiction video game that is interactive and was published in 1986 by Infocom (it was there 21st game and was one of five top-selling Infocom ...

Lemmings is a puzzle video game developed by DMA Design in Dundee and published by Psygnosis for the Apple Macintosh
Software House: Psygnosis
Author: DMA Design / Softline

Lemmings Double Pack for Apple Macintosh contains the original Lemmings and Oh No! More Lemmings
Software House: Psygnosis
Author: DMA Design / Softline

Machinarium is an exploration adventure and puzzle point-and-click game from Amanita Design, the creators of Samorost and Botanicula
Software House: Lace Mamba
Author: Amanita Design

Medal of Honor: Allied Assault is a first-person shooter video game
Software House: Electronic Arts & Aspyr
Author:

Take to the air
Software House: Microsoft
Author: Bruce A. Atwick

Volunteers wanted for highly dangerous hostile conditions on the moon must have good reflexes good marksmanship and driving skills
Software House: Atarisoft
Author:

Movie Maker is a computerised animation facility for doing the same thing that animators do by hand, only much faster and without all that work! Our five-member crew will help you draw shapes, combine ...
Software House: Ariolasoft
Author: Electronic Arts

In the love match of the century Pac-Man and his leading lady the unforgettable MS
Software House: Atarisoft
Author:

Myst developed by Robyn and Rand Miller of Cyan and published by Broderbund, was a first-person graphic adventure game
Software House: Broderbund
Author: Robyn and Rand Miller of Cyan

Origami - The Secret Life of Paper teaches the user the art of Origami paper folding
Software House: Casady & Greene
Author: CloudRunner

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Software House: Organa
Author: Domestic Funk Products

The refinements to the dot chomping lead to high scores as hungry PacMan avoids ambush by voracious goblins
Software House: Atarisoft
Author:

Golf Simulation for 1-4 Players enhanced for the Apple Macintosh
Software House: Electronic Arts
Author: Robert McNally, The Dreamers Guild

Pinball Construction Set was a video game by Bill Budge originally published in 1982, through Budge's own company BudgeCo, for the Apple II
Software House: Electronic Arts
Author: Bill Budge, Olaf Bubeck

10 fun activities, play and learn with Pingu and his friends, Narrated by Felicity kendal

Pingu based mini games including Music Time, Fish Tennis, Ice Flow, Building Blocks, Snow Maze, Colour Puzzle, Shapes Puzzle, Sound Puzzle, Letters Puzzle, Numbers Puzzle
Software House: BBC
Author: Media Projects

Includes 3 games Police Lineup, Police Artist, Off Duty with 1,048,576 unique faces
Software House: Sir-Tech
Author: Elizabeth Levin

Prince of Persia was a series of action-adventure gamescentred around various incarnations of the Prince of Persia
Software House: Broderbund and Electronic Arts
Author: Scott Shumway, Presage Software Development

Software House: Infocom
Author: Scott Schmitz, Ken Updike

Red Baron was a combat flight simulation video game for MS-DOS published by Sierra On-Line in 1990 and created by Damon Slye at Dynamix
Software House: Sierra On-Line
Author: Damon Slye, Dynamix

Riven - The Sequel to Myst was, like its predecessor, a first-person point and click adventure game in which the player explores immersive environments depicted through a large series of&nbs ...
Software House: Broderbund
Author: Richard A. Watson

In the year 2084 you are the only hope for humanity as the robots are turning on the humans
Software House: Atarisoft
Author:

Computer Chess Program, Apple II Tape version Platform: Apple II 24Kb RAM Cassette Tape Recorder Video Monitor OS: ? Application Software (AS:) Games Version: 197
Software House: Hayden Book Company
Author: Dan and Kathe Spracken

Sid Meier's Colonization: Create a New Nation was a turn-based strategy game by Brian Reynolds and Sid Meier released by MicroProse in 1994
Software House: Microprose
Author: Brian Reynolds

SimAnt: The Electronic Ant Colony was a life simulation video game by Maxis released in 1991 and designed by Will Wright
Software House: Ocean
Author: Will Wright, Maxis

SimCity 2000 was a city-building simulation video game jointly developed by Will Wright and Fred Haslam of Maxis, as the successor to SimCity Cla ...
Software House: Mindscape/Maxis
Author: Will Wright and Fred Haslam of Maxis

SimCity 4 is a city-building simulation game developed by Maxis, a subsidiary of Electronic Arts
Software House: Electronic Arts
Author: Maxis

SimEarth is a life simulation video game, published in 1990 by Maxis and the second Sim title designed by Will Wright
Software House: Broderbund
Author: Will Wright, Maxis

The Stunning 3D Combat Program A machine you've got to fly to believe
Software House: Ariolasoft
Author: Ray Tobey

Space Quest IV: Roger Wilco and the Time Rippers was a graphic adventure game with full speech support and Laugh-In announcer Gary Owens as the voice of the narrator
Software House: Sierra
Author: Scott Murphy and Doug Oldfield

Star Maze is a space-themed shooter taking place in a multidirectional scrolling maze, written by Canadian programmer Gordon Eastman for the Apple II, based on a design by Robert ...
Software House: Sir-Tech
Author: Gordon Eastman

Star Trek The Promethean Prophecy was a text adventure developed by Ron Martinez and Jim Gasperini
Software House: Simon & Schuster Software
Author: Ron Martinez and Jim Gasperini

StarCraft is a military science fictiongame created by Chris Metzen and James Phinney for Blizzard Entertainment
Software House: Blizzard Entertainment
Author: Chris Metzen and James Phinney

Travel across the universe in an attempt to rescue humanoids from other planets
Software House: Atarisoft
Author:

Zaxxon was an isometric shooter game, developed by Sega in 1981
Software House: Sega
Author:

The 7th Guest is an interactive movie puzzle adventure game, a horror story told by the player, as an amnesiac
Software House: Virgin Interactive
Author: Trilobyte

Game software part of The Destiny Knight series where as the Destiny Knight you must assemble a band of adventurers, track down the seven pieces of the Destiny Wand, and defeat the evil Archmage, Lago ...
Software House: Electronic Arts
Author: Mike Cranford, Interplay

The Lost Treasures of Infocom is a compilation of 20 interactive fiction games developed by Infocom and published in 1991 by Activision for MS-DOS, Apple ...
Software House: Activision
Author: Infocom

The Secret of Monkey Island was a point-and-click graphic adventure game developed by Lucasarts and published in 1990
Software House: Lucasarts
Author: Ron Gilbert, Tim Schafer and Dave Grossman

The Sims was a strategic life simulation video game of the daily activities of one or more virtual customisable people ("Sims") in a suburban household who are controlled ...
Software House: Electronic Arts
Author: Will Wright of Maxis

The Tinies are mischievous, hairy beings from the planet Sklumph
Software House: Atreid Concept
Author: Fabrice Armisen

Build imagination with your own fleet of Tonka trucks
Software House: Hasbro Interactive
Author: Hasbro Interactive

One of the most famous online shooting game series, not very commonly found on Macintosh
Software House: Macsoft, Infogames, Atari
Author: Steve Polge

V For Victory: Market Garden was the third part of the V for Victory World War II video game series
Software House: Electronic Arts
Author: Atomic Games

A game of fantasy & adventure "Wizardry is unlike any other game you have played on your APPLE II computer
Software House: Sir-Tech
Author: Andrew Greenberg and Robert Woodhead

Wizardry was a series of role-playing video games, written by Andrew C
Software House: Sir-Tech
Author: Andrew Greenberg and Robert Woodhead

Wizardry: Wiziprint is a Character Statistic Printout Program used with Wizardry a series of role-playing video games, developed by Sir-Tech
Software House: Sir-Tech
Author: Andrew Greenberg and Robert Woodhead

Worms was a 2D artillery tactical video game developed by Team17 and released in 1995
Software House: Ocean
Author: Andy Davidson, Team 17