TRS-80 Games
The following is a list of TRS-80 Games in the Centre for Computing History collection. It is not an exhaustive list of and other games may have been published. If you have any games or software that you would like to donate to our collection, please view our donations page.There are 108 TRS-80 Games in our collection :
Order By : Title - Release Date - Publisher |

Clone of the arcade game Centipede
Software House: Tom Mix Software
Author: Rugby Circle

A double-sided Level I / Level II tape
Software House: Tandy
Author: Peter R Jennings

3 double-sided cassettes

Two games from type-ins from magazines, along with the type-in and information from Computer & Video Games magazine
Software House:
Author: George Blank, Lance Miclus

Computer version of the card game Blackjack and the board game Backgammon
Software House: Radio Shack
Author: Tandy Corporation

Collection of programs for use in civil engineering projects: Simple Beam Computations Column Buckling and ASIC Column Formulas Stress in Cylinders and Bolt Torque Cantilevered Beams Vector Computations Fixed Beam Computations Section Physical Characteristics
Software House: Radio Shack
Author: Tandy Corporation

Graphic adventure - Space exploration game
Software House: The Softwarehouse
Author: The Softwarehouse

Adventure Level 1 Loan Realtime Startrek Tic Tac Toe Electric Phone King Salami
Software House: Cost Effective Computer Services
Author: Cost Effective Computer Services

Your command is the Endever, your mission is the total destruction of the invading Jovian fleet, and your time is limited

Level II 16k Snake Eggs is an animated 1-player gambling game for the TRS-80
Software House: The Software House
Author: The 80-US Journal

A game of elementary deduction which allows the player the opportunity to match specific criminals to specific crimes

Invasion Orion is the sequel to Starfleet Orion
Software House: Epyx
Author: Automated Simulations

Invasion Force is a text-based strategy video game created by Robert Arnstein and released by Radio Shack in 1979 for TRS-80 computers
Software House: Radio Shack
Author: Robert Arnstein

Pyramid 2000 is a text adventure computer game developed by Robert Arnstein and published by Radio Shack in 1979 for TRS-80 computers
Software House: Radio Shack
Author: Robert Arnstein

Gammon Gambler is a backgammon-playing computer game developed by The Dream Machine and published by Radio Shack in 1979 for TRS-80
Software House: Radio Shack
Author: The Dream Machine

Originally released in 1978 by 'Taylor', this appears to be a later release by Molimerx from 1980
Software House: Molimerx Ltd
Author: Molimerx Ltd

Contains:Mission - Cannibals And Missionaries Nim - Takeaway GameLander - Spaceship lander Hunt - Treasure Hun

Contains 4 games:Bio - BiorhythmStar - Star BlasterCraps - Crap GameWatson - Quick Watso

Text adventure with a very basic parser
Software House: Tandy
Author: Device Oriented Games

With British Ace 3D Aerial Battl
Software House: subLOGIC
Author: B. Artwick

The player takes the part of the Emperor of the Roman Empire during the first few centuries A
Software House: Molimerx Ltd
Author: A J Harding

Stylised as Raäka-Tū on the front of the manual (not present)
Software House: Tandy
Author: Robert Arnstein

Marooned at the edge of the galaxy, you’ve stumbled on the ruins of an ancient alien civilization complete with fabulous treasures and unearthly technologies
Software House: Molimerx Ltd
Author: Scott Adams

An arcade game loosely based on Missile Command
Software House: Radio Shack
Author:

Invasion Force is a text-based strategy video game created by Robert Arnstein and released by Radio Shack in 1979 for TRS-80 computers
Software House: Radio Shack
Author: Radio Shack

No hidden treasures to find, no wealth to amass, no score to beat
Software House: Tandy
Author: Robert Arnstein

An illustrated text adventure that follows the adventures of the spy Rupert James Pettigrew
Software House: Shards Software
Author: Shards Software

The aim of the game is to paint the floor, but with dogs, moths, caterpillars, and all manner of other obstacles getting in the way, your objective is much harder than it first sounds
Software House: Cornsoft Group
Author: Charles Guy

Cuthbert must light up the lunar landing pad by walking along and filling in the lines around each of the lights while avoiding the invading Moronians
Software House: Microdeal
Author: Tom Mix Software

Epic three part family adventure spanning six countries in a search to unravel the secrets of the diary
Software House: Shards software
Author: Shards

You are the last survivor of the invader fleet, and it is your job to destroy the human's spaceships and laser bases
Software House: Med Systems
Author: Kenneth Kalish

A collection of four minigames, each of which must be beaten in order to advance to the next level of difficulty
Software House: Tom Mix Software
Author: Steve Gieseking

First-person shooter/maze exploration game
Software House: Microdeal
Author: Ken Kalish

Clone of the arcade game Scramble
Software House: Design Design
Author: Rainbow Software

Fight your way through a series of chambers as you make your way to destroy the main reactor
Software House: Microdeal
Author: John Crane

Collect riches across time and space as the Time Bandit, but beware, the loot is guarded by all manner of monsters
Software House: Microdeal
Author: Bill Dunlevy, Harry Lafnear

Clone of the arcade game Defender
Software House: Spectral Associates
Author: Steve Gieseking

Cuthbert has been sent on a mission to plunder the Moronian's Solar System by the Federal Chief

Cuthbert and his friends have been captured by the Moronians and put to work in the mines guarded by a fire breathing demon

Vertically scrolling shooter with a fantasy theme
Software House: Microdeal
Author: Ken Kalish

Use your beamer to suck up all the blocks of nuclear waste while avoiding chasers
Software House: Microdeal
Author: D&D Software

Cutherbert's Lady Love has been kidnapped by the Evil Gorilla and now he must scale ladders and ramps to save her
Software House: Microdeal
Author: Ken Kalish

Arcade platformer consisting of two repeating levels
Software House: Microdeal
Author: Ken Kalish

Pilot your starship through the corridor and drop bombs through the air-shafts to destroy the enemy base, but watch out for the deadly Thai Fighters that will try to prevent your assault
Software House: Microdeal
Author: CJ Roslund

The player controls a spaceship capable of moving in 8 different directions

Clone of the arcade game Joust
Software House: Tom Mix Software
Author: Tom Mix Software

Flight simulator with wireframe graphics which allowed players to navigate based on vision as opposed to read-outs from onboard instruments
Software House: Microdeal
Author: Afa and Rom

Music compostion program that would allow users to play back the songs they create with programmed graphics or on screen words
Software House: Microdeal
Author: Speech Systems

An updated version of the game 'Robot Battle', which was a clone of 'Berzerk'
Software House: Microdeal
Author: Spectral Associates

Clone of the arcade game 'Phoenix'
Software House: Microdeal
Author: Jeffrey Sorensen, Philip Mackenzie

Educational software originally paired with an electronic book
Software House: Electronic Book Software
Author: Electronic Book Software

Educational program designed to help children with spelling and reading comprehension
Software House: Electronic Book Software
Author: Electronic Book Software

Top-down adventure game in which the player must escape from the titular Dark Pit, which consists of 64 rooms complete with enemies and collectibles
Software House: Microdeal
Author: G. Twist, T. Folks

Maze game for 1-2 players in which the walls of the maze are invisible until a player bumps into them, and can also be trapped
Software House: Microdeal
Author: Charles Wallace